SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-01-08, 02:20 PM   #16
MarkShot
Ace of the Deep
 
Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
Default

I followed the JSGME procedure for GWX2.

However, I plan to wait until next time I am in port to install the modded files. Just curious is that necessary? Or can this be applied while on patrol?

Thanks for making this. I am looking forward to some improved weather.
__________________
War games, not wars! --- Only a small few profit from war (that should not stand)!
MarkShot is offline   Reply With Quote
Old 02-01-08, 02:23 PM   #17
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Nice work Subtype Zero and Stiebler
Good to see you still around and modding too Stiebler

Will have to try this out real soon
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 02-01-08, 03:25 PM   #18
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,481
Downloads: 63
Uploads: 13


Default

very interesting....will try this out on a secondary installation
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is online   Reply With Quote
Old 02-01-08, 03:52 PM   #19
Meridian
Frogman
 
Join Date: Apr 2005
Location: Kent, UK
Posts: 292
Downloads: 625
Uploads: 0
Default

I guess it doesn't work with GWX2 and the 16k mod then, at least not on my install.

I'd love it for someone to come back here and prove me wrong though as I'd really like to use this.
__________________
SH3 Album SH4 Album

AORUS Z390 Ultra, Intel Core i5 8600K, GeForce GTX 1050 Ti 4096mb, 64.0GB Dual-Channel DDR4, Soundblaster Z.
Meridian is offline   Reply With Quote
Old 02-01-08, 03:56 PM   #20
Wilcke
The Old Man
 
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
Default

Stiebler,

For folks with multiple installs, do we have any issues? The executable when placed in the DATA folder will only write to the scene.dat file correct...or does it also write to the saved game files in the MY DOCUMENTS folders?

Thanks great work!
__________________
Wilcke


For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php
Check out: A Brief Introduction to the Pacific Submarine War by Ducimus
http://www.subsim.com/radioroom/showthread.php?t=128185
Operation Monsun plus OMEGU, the #1 ATO Solution for SH4!

Signature Art by Gunfighter
Wilcke is offline   Reply With Quote
Old 02-01-08, 04:33 PM   #21
Subtype Zero
Lieutenant
 
Join Date: Mar 2007
Location: 19,998 Leagues under the sea
Posts: 262
Downloads: 7
Uploads: 0
No problems with 16km mod!

I just tested RWF with GWX 1.03 16km and did not have any problems, so my guess is that the problem is installation related. RWF only writes new hex values to certain weather related parameters, so there should be no conflict with GWX unless scene.dat has been altered in some way so that RWF writes to the wrong hex locations. Always remember to roll back SHCommander before installing any mod, including this one. Further, to be on the safe side until we figure this out, ONLY install RWF while in port and before launching the game.
__________________

Subtype Zero is offline   Reply With Quote
Old 02-01-08, 04:40 PM   #22
java`s revenge
Ace of the Deep
 
Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
Default

Thanks for this great mod. Will try it in the weekend and will revert.
__________________
java`s revenge is offline   Reply With Quote
Old 02-01-08, 04:58 PM   #23
Stiebler
Fuel Supplier
 
Stiebler's Avatar
 
Join Date: Oct 2005
Location: London, UK
Posts: 1,237
Downloads: 29
Uploads: 4


Default GWX2 - RealWeatherFix mod: Reported problems

If you are using GWX2, do NOT use RealWeatherFix mod.

See this post:

http://www.subsim.com/radioroom/showthread.php?t=130147

Stiebler.
Stiebler is offline   Reply With Quote
Old 02-01-08, 05:00 PM   #24
goggy
Swabbie
 
Join Date: Feb 2007
Location: Germany
Posts: 8
Downloads: 30
Uploads: 0
Default scende.dat scrapped

Hi guys,
after some tries I´ve finally successfully managed to scrap my scene.dat during installation.
There is no chance to roll back to the running version, let´s say ... its simply lost.
To avoid the full installation procedure I´d kindly ask you to upload a plain GWX2 scene.dat. Is this possible?
Thanks a lot for helping out of this!!
goggy is offline   Reply With Quote
Old 02-01-08, 05:23 PM   #25
Clash
Watch
 
Join Date: Apr 2006
Location: Lower Saxony, Germany
Posts: 15
Downloads: 0
Uploads: 0
Default

Here you go:
http://rapidshare.com/files/88438087/scene.dat.html
Clash is offline   Reply With Quote
Old 02-01-08, 05:42 PM   #26
goggy
Swabbie
 
Join Date: Feb 2007
Location: Germany
Posts: 8
Downloads: 30
Uploads: 0
Default thanks !

@Clash: Thanks a lot. GWX is working again...the hunt can go on:p. I guess you´ve saved me wasting two hours re-installation time.
goggy is offline   Reply With Quote
Old 02-01-08, 06:47 PM   #27
Meridian
Frogman
 
Join Date: Apr 2005
Location: Kent, UK
Posts: 292
Downloads: 625
Uploads: 0
Default

Quote:
Originally Posted by Stiebler
If you are using GWX2, do NOT use RealWeatherFix mod.

Stiebler.
Thanks for looking into this and confirming the error. Looking forward to a GWX2 compatible version in the future, I hope.
__________________
SH3 Album SH4 Album

AORUS Z390 Ultra, Intel Core i5 8600K, GeForce GTX 1050 Ti 4096mb, 64.0GB Dual-Channel DDR4, Soundblaster Z.
Meridian is offline   Reply With Quote
Old 02-02-08, 06:56 AM   #28
Stiebler
Fuel Supplier
 
Stiebler's Avatar
 
Join Date: Oct 2005
Location: London, UK
Posts: 1,237
Downloads: 29
Uploads: 4


Default GWX-2 + RealWeatherFix mod: Problem resolved.

The problem with GWX2 - RealWeatherFix mod lies in the fact that I was testing with the wrong file scene.dat for GWX2. The real one is *twice* as long! As a result, maximum buffer size allocated in the mod was too small for GWX. The GWX-2 file is an incredible 905 Kbytes. The cause of the problem was that the GWX-2 file was being truncated. [So why not use a dynamic buffer size? Static buffer sizes are normally much more robust.]


I've fixed this problem - trivial enough - and am testing now. The GWX-2 file loads uneventfully now.

A single patrol from Kiel with GWX-2 was also uneventful.

Apologies to all GWX-2 users for my blunder. A replacement mod 'RealWeatherFix2.zip' will be available from the previous filefront address by the end of today (UK time).
http://hosted.filefront.com/TeddyBar/

Stiebler.
Stiebler is offline   Reply With Quote
Old 02-02-08, 07:03 AM   #29
java`s revenge
Ace of the Deep
 
Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
Default

Okay, thanks!!

Will wait for it.
__________________
java`s revenge is offline   Reply With Quote
Old 02-02-08, 07:21 AM   #30
papa_smurf
Ocean Warrior
 
Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
Default

Waiting very paitently for it. (Will go sink some ships while I wait)
__________________

papa_smurf is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:46 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.