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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
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I followed the JSGME procedure for GWX2.
However, I plan to wait until next time I am in port to install the modded files. Just curious is that necessary? Or can this be applied while on patrol? Thanks for making this. I am looking forward to some improved weather.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#17 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Nice work Subtype Zero and Stiebler
Good to see you still around and modding too Stiebler ![]() Will have to try this out real soon |
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#18 |
Chief of the Boat
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very interesting....will try this out on a secondary installation
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#19 |
Frogman
![]() Join Date: Apr 2005
Location: Kent, UK
Posts: 292
Downloads: 625
Uploads: 0
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I guess it doesn't work with GWX2 and the 16k mod then, at least not on my install.
I'd love it for someone to come back here and prove me wrong though as I'd really like to use this. |
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#20 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Stiebler,
For folks with multiple installs, do we have any issues? The executable when placed in the DATA folder will only write to the scene.dat file correct...or does it also write to the saved game files in the MY DOCUMENTS folders? Thanks great work!
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#21 |
Lieutenant
![]() Join Date: Mar 2007
Location: 19,998 Leagues under the sea
Posts: 262
Downloads: 7
Uploads: 0
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No problems with 16km mod!
I just tested RWF with GWX 1.03 16km and did not have any problems, so my guess is that the problem is installation related. RWF only writes new hex values to certain weather related parameters, so there should be no conflict with GWX unless scene.dat has been altered in some way so that RWF writes to the wrong hex locations. Always remember to roll back SHCommander before installing any mod, including this one. Further, to be on the safe side until we figure this out, ONLY install RWF while in port and before launching the game.
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#22 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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Thanks for this great mod. Will try it in the weekend and will revert.
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#23 |
Fuel Supplier
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If you are using GWX2, do NOT use RealWeatherFix mod.
See this post: http://www.subsim.com/radioroom/showthread.php?t=130147 Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#24 |
Swabbie
![]() Join Date: Feb 2007
Location: Germany
Posts: 8
Downloads: 30
Uploads: 0
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Hi guys,
after some tries I´ve finally successfully managed to scrap my scene.dat during installation. ![]() There is no chance to roll back to the running version, let´s say ... its simply lost. To avoid the full installation procedure I´d kindly ask you to upload a plain GWX2 scene.dat. Is this possible? Thanks a lot for helping out of this!! |
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#25 |
Watch
![]() Join Date: Apr 2006
Location: Lower Saxony, Germany
Posts: 15
Downloads: 0
Uploads: 0
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Here you go:
http://rapidshare.com/files/88438087/scene.dat.html |
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#26 |
Swabbie
![]() Join Date: Feb 2007
Location: Germany
Posts: 8
Downloads: 30
Uploads: 0
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@Clash: Thanks a lot. GWX is working again...the hunt can go on:p. I guess you´ve saved me wasting two hours re-installation time.
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#27 | |
Frogman
![]() Join Date: Apr 2005
Location: Kent, UK
Posts: 292
Downloads: 625
Uploads: 0
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#28 |
Fuel Supplier
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The problem with GWX2 - RealWeatherFix mod lies in the fact that I was testing with the wrong file scene.dat for GWX2. The real one is *twice* as long! As a result, maximum buffer size allocated in the mod was too small for GWX. The GWX-2 file is an incredible 905 Kbytes. The cause of the problem was that the GWX-2 file was being truncated. [So why not use a dynamic buffer size? Static buffer sizes are normally much more robust.]
I've fixed this problem - trivial enough - and am testing now. The GWX-2 file loads uneventfully now. A single patrol from Kiel with GWX-2 was also uneventful. Apologies to all GWX-2 users for my blunder. A replacement mod 'RealWeatherFix2.zip' will be available from the previous filefront address by the end of today (UK time). http://hosted.filefront.com/TeddyBar/ Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#29 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
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Okay, thanks!!
Will wait for it.
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#30 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
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Waiting very paitently for it. (Will go sink some ships while I wait)
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