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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1051 |
Soundman
![]() Join Date: Nov 2008
Location: Russia
Posts: 147
Downloads: 581
Uploads: 0
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Mr. W_clear, please can you made realistic torpedo wakes?
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http://hosted.filefront.com/Unterseeboote/ |
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#1052 |
Watch Officer
![]() Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
Downloads: 156
Uploads: 0
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lights.cfg conflict brings back ugly halo frames
The Environment mod as such looks brilliant
![]() ...when installed last, it disables the No Damn Bubbles, No Damn Halo Mod or the same No Halo function incorporated in SteelViking's Interior Mod. Those dead ugly halo frames are now back on interfunctioning persons/items, and that totally spoils immersion. ![]() After some investigating I found that it is "lights.cfg" in the Environment mod that causes the ugly halo to return. If I put SteelViking's Interior Mod after the Environment mod, the ugly halo is gone, but I have a feeling that that might have some negative effect on the Environment mod, as SteelViking's lights.cfg overwrites lights.cfg of the Environment mod. Comparing these two lights.cfg files, several differences can be seen, but I don't understand how they work. I guess that for the Environment mod to work properly, no other mod should overwrite its lights.cfg. Is there a way to use the Environment mod in its full glory without the ugly halo? ![]()
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Cheers Uffe |
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#1053 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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#1054 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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#1055 |
Medic
![]() Join Date: Jul 2007
Location: BH7853
Posts: 169
Downloads: 458
Uploads: 0
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ustahl
In W_Clears enviroment file Lights.cfg find: [InteractiveObjectsHighlight] Spread=2 Blend=0.5 ColorR=0.58 ColorG=0.47 ColorB=0.23 ...change parameter blend=0.5 to blend=0.That will eliminate halos on crew without any side effect on W_Clear enviroment mod. Outstanding mod W_Clear and greetings to China. ![]() |
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#1056 | |
Soundman
![]() Join Date: Mar 2005
Location: Switzerland
Posts: 149
Downloads: 57
Uploads: 0
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Yes the wake problem is solved because version 4.3 does not include anymore the guilty modification:
"Data\Shaders\Wakes\ShipWakePS_SH5.fx" Quote:
TDW, maybe you can check this ? Shall we use again the set of files TDW made some time ago ? TDW, maybe you can give to W_clear a new set of required files ? ACS |
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#1057 | |
Watch Officer
![]() Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
Downloads: 156
Uploads: 0
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![]() @W_Clear: Those ugly halos are the yellow or orange lines along the outside of crew members or devices (uzo, periscope etc.) when you point at them (select them) in stock (vanilla) game version, used to highlight those items. ![]() However, Oby solved the problem for me. ![]()
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Cheers Uffe |
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#1058 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 575
Uploads: 0
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Nice work with the environment, w_clear.
You can look at the EnvColors_Temperate.cfg? I miss the entrys "WaterLightColor" and "WaterDarkColor" in section [Weather=0.Angle=-15]. Same in EnvColors_Tropical.cfg at [Weather=1.Angle=-15]. Thank you. Echol ![]() |
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#1059 |
Planesman
![]() Join Date: Dec 2009
Posts: 191
Downloads: 172
Uploads: 0
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HI there... does anyone know if ENV MOD 4 is compatable with sober's base wave mechanics.
I also used AC Soft's CTD fix downloadable file and I still am finding areas of ocean where I suddenly CTD. |
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#1060 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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Thanks 。I have adjusted well, please download the 4.301。
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#1061 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
Posts: 665
Downloads: 124
Uploads: 7
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Hi W_clear
Link to download Standalone version of the environment sound incorrect: filefront.com displayed message "This file upload is still being processed, please check back shortly to download." This has been going on for over an hour
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#1062 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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#1063 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
Posts: 665
Downloads: 124
Uploads: 7
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#1064 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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Other sunrise
![]() Last edited by W_clear; 10-29-10 at 09:02 PM. |
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#1065 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
Posts: 665
Downloads: 124
Uploads: 7
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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