![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#31 |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
|
![]()
I'm in for life rafts! BUT if we have life rafts I opt that they're indistructable.
|
![]() |
![]() |
![]() |
#32 | |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
|
![]() Quote:
__________________
SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
|
![]() |
![]() |
![]() |
#33 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
|
![]()
Wow.
It would be really great to get a call from the watch crew that they have spotted some objects and you climb up and find an empty raft or empty lifeboat with your binoculars. Also some other stuff would be great. Cheers, LGN1 |
![]() |
![]() |
![]() |
#34 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: York. Northern England.
Posts: 1,004
Downloads: 0
Uploads: 0
|
![]()
Oh definitely more yes, well done. Live floating birds would be nice. Bits of wood etc, all the junk sometimes seen in ports. I have always thought the ports were a little too clean :p This is of course before the E.U environmental regs. By the way, what is the emissions spectrum from an average U-Boat.
__________________
![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) Last edited by 3Jane; 01-17-07 at 05:22 AM. |
![]() |
![]() |
![]() |
#35 | |
Ace of the Deep
![]() Join Date: Sep 2006
Location: York. Northern England.
Posts: 1,004
Downloads: 0
Uploads: 0
|
![]() Quote:
__________________
![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) Last edited by 3Jane; 01-17-07 at 06:37 AM. |
|
![]() |
![]() |
![]() |
#36 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
|
![]()
I was always a fan of putting several ships together into one vessel and make a sort of eye-candy scene out of it.
Like a Red Cross Hospital Ship with life-boats and survivors, tugs towing a battleship, etc. Coming across something like that would be great.
__________________
|
![]() |
![]() |
![]() |
#37 |
Weps
![]() Join Date: Nov 2006
Location: London, England (Usually in a pub...)
Posts: 358
Downloads: 49
Uploads: 0
|
![]()
Hi, good work with the mod!
I'm all for lifeboats in SH3 - recently there was another thread on this subject: http://www.subsim.com/radioroom/showthread.php?t=101521 As you probably know SH3's developers originally left out lifeboats and survivors on morality grounds. They didn't want you shooting them in the water etc. As before I suggest making the lifeboats invincible - no matter how many shells, bullets or rammings you use, they will not sink. This should please everyone. I've often found that is something missing in SH3. It seems reasonable to assume that shortly after torpedoing a large merchant there would be a bunch of lifeboats bobbing around as the crew scramble for safety - this is definitely something I would like to see. In this link you can see a lifeboat mod that was made, but was never made available - again it would have been nice: http://web.telia.com/~u18230645/ Anyway, great work! Certainly look forward to downloading this! Px3000 |
![]() |
![]() |
![]() |
#38 | |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
Uploads: 0
|
![]() Quote:
__________________
If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
|
![]() |
![]() |
![]() |
#39 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
|
![]()
Downloaded and installed.
Only question is if you could make it a Submarine instead of a Ship, so that we can put it below the water-line. Oh, and please let's not turn this into yet another lifeboat thread.
__________________
|
![]() |
![]() |
![]() |
#40 |
Machinist's Mate
![]() Join Date: Nov 2006
Location: soon to be perth in AUSSIE yippee
Posts: 121
Downloads: 356
Uploads: 0
|
![]()
fantastic love it
![]() |
![]() |
![]() |
![]() |
#41 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
|
![]()
A floating piece of wood with random letters on it would be swell. Imagine cruising along and seeing floating barrels, crates and some junk reading something partial. You could even have the officer spot it and have it display with the name "Floatsam" on the map, and have the TGA shape be the sunken ship icon.
Oh, and while I remember it, I'd like you to know that there are now three barrels floating about in Bergen harbour ![]() *only with your go-ahead, 'course.
__________________
Last edited by Safe-Keeper; 01-17-07 at 02:10 PM. |
![]() |
![]() |
![]() |
#42 |
Engineer
![]() Join Date: Apr 2005
Location: Shang Gri La
Posts: 219
Downloads: 61
Uploads: 0
|
![]()
How about a Coconut with PT-109 msg scrawled on it.. We could say it drifted to the Atlantc side and forget about the timeline issue....
I love the pretense where in a game you are playing you sink and destroy ships carrying hundred or even thousands of souls some cannot bear the thought that they might see a body or two on the waves or even a limb or two.... The sooner the ostrich head is back in the sand hole the sooner the train barrelling towards you goes away??????? For me the more realistic the game is the better it plays..... Take that Pirates barrell and render it as an oil drum. Change it to a sphere and stick some percussion spikes on it for a mine, keep the mods a coming... :rotfl: |
![]() |
![]() |
![]() |
#43 | |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
|
![]()
YEAH What he said!!! and then some.
I doubt if any one put to sea in the 1940s with wooden barrels, can youy do an oil drum as well. No critisism intended just thougth an oil drum would be nice perhaps a few wooden boxes etc Quote:
|
|
![]() |
![]() |
![]() |
#44 | |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
|
![]()
Moin,
Quote:
![]() A set of crates will be released soon. The *.zon files drive me crazy actually. Hope I´ll get the point sooner than later. The barrel´s *.zon is in revision too. Regards, DD
__________________
|
|
![]() |
![]() |
![]() |
#45 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Somewhere in the Atlantic
Posts: 849
Downloads: 25
Uploads: 0
|
![]()
Outstanding DD
![]() |
![]() |
![]() |
![]() |
|
|