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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Shall the PE 2.1 be one big mod with all included or smaller mods? | |||
release the new PE in small mods now, f.ex. clouds, special effects etc. |
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86 | 23.56% |
release PE 2.1 as one big mod and let me wait for it! |
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279 | 76.44% |
Voters: 365. You may not vote on this poll |
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#91 |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
Uploads: 0
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Probably not a popular opinion, but...
I'm not liking the new fog. It just doesn't look right on my machine, sort of grainy, specially when I move the view around. Could just be something funky on my end though. As mentioned earlier, the yellow sea mountain dew effect at sunrise/sunset doesn't look right either, specially with high seas and lots of white foam that turns yellow. Here's what I'm getting with low fog, high seas, at sunrise. ![]() ![]() Last edited by tedhealy; 03-28-08 at 06:57 PM. |
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#92 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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Hi Ted. I allso noticed the fog was getting allmost looking like smoke and will examine if something can be done to make it a little more light.
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#93 | ||
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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Yes there are 3 options to make this mod work with all computers, but the scene.dat which controls the waves / ROW settings is the same so you can choose any one of those 3 settings, it's only some graphic files being swapped for better / lower resolution. Thanks. Quote:
Digital trucker has allso been working on getting the good black smoke back in PE2, so that's allso something I need to test.. Last edited by kriller2; 03-29-08 at 03:50 AM. |
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#94 |
Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
Downloads: 31
Uploads: 0
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I think PE2 (without other enhancements/options that come in the package) seem to have a little glitch with wakes ... they seem to appear/disappear.
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#95 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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Hi Ted.
I have been examining the fog and think this will fix it? http://files.filefront.com/PE+2+ligh.../fileinfo.html Here is 2 pictures with and without the fix: Without the fix: ![]() With the fog fix: ![]() BTW only the light fog conditions are modified, so you will still get the heavy fog in storm. |
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#96 |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 86
Uploads: 0
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I have noticed that the Sonar Station does not work (its just a black screen). At least it is when doing the U-Boat Missions (1.5).
Is this a known problem with PE2 installed? Chris |
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#97 |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
Uploads: 0
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Kriller, I like the fog in the release better than your fix because it looks more like the fog I've seen on the ocean in the morning.
cherbert. That was a bug caused by the cameras.dat fle in PE2 and other camera mods imported from 1.4. This issue is fixed with the SH4_1.5_ Uboat_freeCamFix mod Kriller, you may need to either utilize that camera mod with PE2, or manually copy the needed changes from that mod into your camera file.
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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#98 | |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 86
Uploads: 0
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#99 |
Machinist's Mate
![]() Join Date: Apr 2004
Location: Italy
Posts: 124
Downloads: 15
Uploads: 0
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GREAT work Kriller
![]() ![]() ![]() I'm just curious: which file from your mod is responsible for the (no-more-missing)ATI cards sunglare? |
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#100 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
Uploads: 0
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By the way, I don't want to rock the boat here. If my opinion is in the minority, please ignore me and do what you do best, improve SH4. |
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#101 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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#102 |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
Uploads: 0
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Just did a quick circuit around and I like the new light fog. It sort of looks like a haze now.
If the previous heavier light fog had occurred infrequently, then I wouldn't mind it so much. It's just that it happens with good visibility and those conditions are common and can last for days or weeks, so you'll have this smoky black fog for days on end and for a majority of the patrol. Now it looks more like a haze than fog and I like it better. It's just enough that it would hamper how far you can see without decreasing visibility too much. That makes the actual heavier fog in poor visibility stand out more and more realistic to me. Anyways, just my 2 cents. I can always turn off volumetric fog in the options if I don't like it, so do what you think looks best. |
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#103 |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
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For starters, let me once more commend you on a job incredibly well done!
![]() Now...I regret to inform you that the slowdown persists on my rig when I torpedo a ship. I tried your More FPS version, but to no avail. I tried reducing 3D sounds and Particle Density, no dice. I tried running the game without AA and AF, same difference. So I went on a troubleshooting spree, hell-bent on finding just what in PE was causing the slow-down. At first I loaded the last version of ROW Textures with sun halo, and noticed it gave me a slowdown too. So, using that as a basis, I started pruning down the textures until I ran into the culprit: reflex_pac.tga. Happy to have discovered that, I compared that file (well, the one in PE, actually) to the stock file, and discovered that yours is 1024x512 while stock is at 512x256. Easy, I thought, I'll just resize yours to those dimensions. Which I did. And installed PE2 with the resized file. And hit a brick wall...the slowdown was still there!!! ![]() I don't want to end this post with a string of complaints, so here's what I loved about the mod: the slowdown when aiming the camera at the bow wakes is gone, and it runs a bit faster when underwater (without More FPS version, to boot!). I'm generally getting a fairly constant FPS rate regardless of weather (20-25 FPS when using outside camera), and I find that truly amazing...heavy fog and rain and my FPS refuse to drop below 20! I'm an extremely happy camper to be getting this performance on 4xAA and 8xAF! If only there was a way to get rid of that game-breaking slowdown...
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#104 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Beasty, it sounds like your problem might lie somewhere in the particles.dat file. You're running 1.4, right? If so, try deactivating PE, taking out the particles.dat and reactivating (make sure to save the particles file somewhere) and see if that helps any.
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#105 | |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
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