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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Nov 2017
Location: Earth
Posts: 34
Downloads: 225
Uploads: 0
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![]() ![]() ===> Current version: 4.0F Hotfix-v2.0 (10.10.2024) <=== Ahoy ![]() New GUI for SH3 based on Magui. =============================================== Features: =============================================== -full screen navigation and attack map. -full screen menu film. -some higher quality textures. -several texture changes. -new background textures -other things that i forgot.... =============================================== ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() =============================================== How to install: =============================================== 1. Install TychoSh3Patch_v3: - Copy files in the folder TychoSh3Patch_v3 into the game folder. - Run the TychoSh3Patch.bat 2. Install AirShark-Manos GUI: - its jsgme ready. Required TychoSh3Patch - expand Nav and Attack maps render limit from 1024x1024 to 2048x2048. http://www.subsim.com/radioroom/showthread.php?t=231140 =============================================== if any issues were found, a feedback is welcome. ===> Download mod v4.0F <===
https://drive.google.com/file/d/1WdT...ew?usp=sharing ===> Hotfix-v2.0 <=== https://drive.google.com/file/d/1lNN...ew?usp=sharing Last edited by AirShark; 11-10-24 at 05:21 PM. |
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#2 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 187
Downloads: 429
Uploads: 0
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looks great. To bad its not widescreen
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#3 |
Sea Lord
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Interesting GUI but why not 1920x1080? Who plays on lower resolution these days?
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#4 |
Seaman
![]() Join Date: Nov 2017
Location: Earth
Posts: 34
Downloads: 225
Uploads: 0
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i guess im one of the few poor people who still play on this resolution. even if i buy a 1080p monitor my gtx1050 wont handle it. but if i managed an upgrade in the upcoming years i will upscale this.
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#5 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 187
Downloads: 429
Uploads: 0
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That would be great because it really looks good
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#6 | |
Canadian Wolf
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![]() Quote:
Nice work regardless ![]() ![]() |
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#7 |
Lieutenant Commander
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Awesome work!
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__________________
Heading to AM49.(U-553) |
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#8 |
Argentinian Skipper
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Looks very well but...can you adapt it for 1920x1080? It seems this is the standard for SH3 in these times
![]() Many thanks for the work! Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#9 |
Weps
![]() Join Date: Sep 2017
Location: Australia
Posts: 371
Downloads: 92
Uploads: 0
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Nice work! I wouldn't be surprised if quite a few enthusiasts of Magui give this a try. Well done.
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#10 |
Seaman
![]() Join Date: Nov 2017
Location: Earth
Posts: 34
Downloads: 225
Uploads: 0
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Thanks guys !
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#11 |
Seaman
![]() Join Date: Nov 2017
Location: Earth
Posts: 34
Downloads: 225
Uploads: 0
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Minor update
Version 2.7: -added new binocular. -added an optional bincoular with plastic cover. -fixed torpdeo dials and salvo selectors were in wrong color. -minor tweaking. Default binocular ![]() binocular with plastic cover, i guess it looks better during winter patrols ![]() ![]() |
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#12 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
Downloads: 122
Uploads: 0
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Nice work AirShark! I like the dark approach. The meters do not blind you by overwhelming light. Great!
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#13 |
Seaman
![]() Join Date: Nov 2017
Location: Earth
Posts: 34
Downloads: 225
Uploads: 0
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![]() Update Version 3.0: -added the missing speed indicator in manos on the RAOBF. -added Normal FOV in optionals. -emphesised RAOBF tickmarks to be more readable. -the auto-hide function of the water level in the piroscopes is disabled by default. -gyrobearing are remade to make it easier to read the nums. -finished the TDC makeup for the observation piroscope. -fixed attack piroscope puller was missing. -fixed full/rise piroscope keybind and shortcuts was not working. -fresh install is required !! -make sure to set the keyboard language to English in the Options ![]() ![]() Last edited by AirShark; 08-24-23 at 12:37 PM. |
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#14 |
Medic
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looks really good.
I use Manos for the lower rez. anything higher and I can't make out torp depth or speeds and map tools...forget it! Even with the lower rez I cant pick out map coordinance during night time. This looks to be much easer on the eye's Thank you. |
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#15 |
Seaman
![]() Join Date: Nov 2017
Location: Earth
Posts: 34
Downloads: 225
Uploads: 0
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Version 4.0 Final:
-added new cursor pack. -added missing icon for the eraser. -added torpedo correction chart for those who use negative buoyancy mod. -added continuos weather report ("No visibility report" must be unchecked in difficulty settings). -added more customisation in optionals. -restored the bearing bar for the UZO. -changed the UZO makeup. -changed the Ruler with a simple and higher quality one. (thanks to Spartannell) -changed text based Font styles for radio messages, briefings and orders with better ones. -changed SH commander background GUI for easier reading. -organized some texture paths for easier modding. -minor repositioning for ui elements. -minor changes to the menu and loading screens. -fixed Type7 schema texture. -fixed compass not showing some numbers correctly. -fixed wrong alpha textures in the damage control panel. -fixed black textures in the upgrade page like batteries, engines and such. -fixed console messages were too dark to read. -fixed some text messages were overlapping. -fixed latitude, longtitude and mapscale were rendering off screen in the navigation map. -fixed fired torpedo list hidden below the water level. -fixed Binoculars not being asymmetrical. -fixed follow object camera too close with mispositioned offset. -reduced rust textures for better clarity. -sharpend the stopwatch a little for easier reading. -finished working on some textures that were left untoched. -A little tweaks here and there. -fresh mod install is required do not override !! for those who wants to mod this further, i have renamed and reorganized several textures and paths for easier navigation especially in the menu_1024.ini _ATK belongs either to the attack piroscope or attack map. _OBS observation piroscope. _UZO basically the uzo. New higher quality ruler ![]() New Fonts ![]() This may not be stylish but it is the best for easier reading. ![]() For this one changes may look minor until you zoom in ![]() ![]() New UZO makeup ![]() ![]() enjoy ![]() |
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