SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] AirShark-Manos GUI (https://www.subsim.com/radioroom/showthread.php?t=255875)

AirShark 08-08-23 06:00 PM

AirShark-Manos GUI
 
https://i.imgur.com/ZVV8Zsk.png

===> Current version: 4.0F Hotfix-v2.0 (10.10.2024) <===





Ahoy :Kaleun_Salute:
New GUI for SH3 based on Magui.



===============================================
Features:
===============================================

-full screen navigation and attack map.
-full screen menu film.
-some higher quality textures.
-several texture changes.
-new background textures
-other things that i forgot....

===============================================




https://i.imgur.com/zTsDcj9.png


https://i.imgur.com/DXUATy9.png


https://i.imgur.com/o0SPEKY.png


https://i.imgur.com/JsH7Tps.png


https://i.imgur.com/k8OLej9.png


https://i.imgur.com/1sfX3Uc.png


https://i.imgur.com/0JZl8nM.png


https://i.imgur.com/YZJEbNh.png


https://i.imgur.com/nG5jiOf.png


https://i.imgur.com/uX2ACQE.png


https://i.imgur.com/ojI8ZC8.png


https://i.imgur.com/tJ3ItSs.png


https://i.imgur.com/dmnh1bb.png




===============================================
How to install:
===============================================

1. Install TychoSh3Patch_v3:
- Copy files in the folder TychoSh3Patch_v3 into the game folder.
- Run the TychoSh3Patch.bat

2. Install AirShark-Manos GUI:
- its jsgme ready.

Required
TychoSh3Patch - expand Nav and Attack maps render limit from 1024x1024 to 2048x2048.
http://www.subsim.com/radioroom/showthread.php?t=231140

===============================================


if any issues were found, a feedback is welcome.





lederhosen 08-09-23 02:19 AM

looks great. To bad its not widescreen

Niume 08-09-23 12:27 PM

Interesting GUI but why not 1920x1080? Who plays on lower resolution these days?

AirShark 08-09-23 01:03 PM

i guess im one of the few poor people who still play on this resolution. even if i buy a 1080p monitor my gtx1050 wont handle it. but if i managed an upgrade in the upcoming years i will upscale this.

lederhosen 08-09-23 01:08 PM

That would be great because it really looks good

ReallyDedPoet 08-09-23 02:07 PM

Quote:

Originally Posted by AirShark (Post 2879994)
i guess im one of the few poor people who still play on this resolution. even if i buy a 1080p monitor my gtx1050 wont handle it. but if i managed an upgrade in the upcoming years i will upscale this.


Nice work regardless :yep::up:

Mork_417 08-09-23 03:51 PM

Awesome work! :Kaleun_Cheers:

fitzcarraldo 08-09-23 04:39 PM

Looks very well but...can you adapt it for 1920x1080? It seems this is the standard for SH3 in these times :Kaleun_Cheers:

Many thanks for the work!

Fitzcarraldo :Kaleun_Salute:

stork100 08-10-23 12:05 AM

Nice work! I wouldn't be surprised if quite a few enthusiasts of Magui give this a try. Well done. :up:

AirShark 08-10-23 11:38 AM

Thanks guys ! :Kaleun_Thumbs_Up:

AirShark 08-10-23 11:45 AM

Minor update

Version 2.7:
-added new binocular.
-added an optional bincoular with plastic cover.
-fixed torpdeo dials and salvo selectors were in wrong color.
-minor tweaking.

Default binocular

https://i.imgur.com/35wHkMG.png




binocular with plastic cover, i guess it looks better during winter patrols :yep:

https://i.imgur.com/XffXet2.png

rik007 08-19-23 02:52 PM

Nice work AirShark! I like the dark approach. The meters do not blind you by overwhelming light. Great!

AirShark 08-24-23 12:26 PM


Update

Version 3.0:
-added the missing speed indicator in manos on the RAOBF.
-added Normal FOV in optionals.
-emphesised RAOBF tickmarks to be more readable.
-the auto-hide function of the water level in the piroscopes is disabled by
default.
-gyrobearing are remade to make it easier to read the nums.
-finished the TDC makeup for the observation piroscope.
-fixed attack piroscope puller was missing.
-fixed full/rise piroscope keybind and shortcuts was not working.



-fresh install is required !!
-make sure to set the keyboard language to English in the Options


https://i.imgur.com/WQ8PW2z.jpg
https://i.imgur.com/d5UNt6v.jpg

divemonkie 08-26-23 04:24 PM

looks really good.
I use Manos for the lower rez. anything higher and I can't make out torp depth or speeds and map tools...forget it! Even with the lower rez I cant pick out map coordinance during night time.

This looks to be much easer on the eye's
Thank you.

AirShark 10-01-23 01:53 PM

Update
 
Version 4.0 Final:

-added new cursor pack.
-added missing icon for the eraser.
-added torpedo correction chart for those who use negative buoyancy mod.
-added continuos weather report ("No visibility report" must be unchecked in difficulty settings).
-added more customisation in optionals.
-restored the bearing bar for the UZO.
-changed the UZO makeup.
-changed the Ruler with a simple and higher quality one. (thanks to Spartannell)
-changed text based Font styles for radio messages, briefings and orders with better ones.
-changed SH commander background GUI for easier reading.
-organized some texture paths for easier modding.
-minor repositioning for ui elements.
-minor changes to the menu and loading screens.
-fixed Type7 schema texture.
-fixed compass not showing some numbers correctly.
-fixed wrong alpha textures in the damage control panel.
-fixed black textures in the upgrade page like batteries, engines and such.
-fixed console messages were too dark to read.
-fixed some text messages were overlapping.
-fixed latitude, longtitude and mapscale were rendering off screen in the navigation map.
-fixed fired torpedo list hidden below the water level.
-fixed Binoculars not being asymmetrical.
-fixed follow object camera too close with mispositioned offset.
-reduced rust textures for better clarity.
-sharpend the stopwatch a little for easier reading.
-finished working on some textures that were left untoched.
-A little tweaks here and there.



-fresh mod install is required do not override !!

for those who wants to mod this further, i have renamed and reorganized several textures and paths for easier navigation especially in the menu_1024.ini
_ATK belongs either to the attack piroscope or attack map.
_OBS observation piroscope.
_UZO basically the uzo.

New higher quality ruler
https://i.imgur.com/uyoc8F4.jpg

New Fonts
https://i.imgur.com/8egES8J.jpg

This may not be stylish but it is the best for easier reading.
https://i.imgur.com/ew3btVK.jpg

For this one changes may look minor until you zoom in
https://i.imgur.com/NPywysc.jpg
https://i.imgur.com/LVPiZ55.jpg

New UZO makeup
https://i.imgur.com/Tj3AfRw.jpg

https://i.imgur.com/ohStNR6.jpg



enjoy:Kaleun_Salute:


All times are GMT -5. The time now is 10:15 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.