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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Sep 2011
Location: Plaquemine, Louisiana
Posts: 38
Downloads: 50
Uploads: 0
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Hey guys. I'm playing SH5 with the following mods activated:
TWoS Real Navigation TWoS Remove Sub Flags Open Horizons v2.5 MQK Gradient_IO MQK LocationMaps_IO MQK ShapeTextures_NO I was watching a YouTube series by Wolfpack345 where he was playing SH4, and one of his mods showed, in his recognition manual, that most ships were to be measured for range by using the top of the stack in the stadimeter, not the top of the masts. Is this true for SH% with the mods I'm playing with, or do I still measure by the mast? Thanks? |
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#2 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 02-06-20 at 08:47 AM. |
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#3 |
Seaman
![]() Join Date: Sep 2011
Location: Plaquemine, Louisiana
Posts: 38
Downloads: 50
Uploads: 0
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All my mods are activated via JSGME. Should I just disable those in red, or is a fresh reinstall absolutely necessary?
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