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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Nov 2013
Location: On the Oxford Canal in England
Posts: 202
Downloads: 40
Uploads: 0
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Having loaded the patch mod: Stiebler4B_Addon_for_V16B1, correctly as the final mod after loading h.sie's V16B1 patch, I managed to complete two enjoyable patrols without problems, then on my third patrol with the revised set-up, this was my 22nd patrol in the game and quite a long patrol working the North American coast in a Type 9b during mid 1943. I found that I could no longer successfully save my game - none of my game saves would re-load - in every case the game would load up to the point where the screen goes black with the message "Not so long ago . . ." and then it would CTD. I always save from the command room position (F2) at 1:1 time compression, surfaced and having checked that there were no other ships or land detectable and this has generally worked well before now. On two previous patrols with this set-up everything worked fine and I was able to save my game, break off to do other things and re-load the game where I had left off a couple of days later. I had tried using GWX Integrated Orders with the patch but had already removed this mod to avoid potential conflicts.
My MOD list with the above set-up was: GWX - 16km Atmosphere GWX - Enhanced Damage Effects GWX - No Medals on Crew LITE RADIO TRAFIC V1 Spirit of machines Torpedo damage Final ver2.0 Waterstream+Exhaust Combi V2.3 for GWX3 WB's Renown Replacement Wooden_Lifeboats_Mod_1.1 GWX_DFa-Flag&Pens_2010 V16B1 (JSGME) GWX3_Stiebler4B_Addon_for_V16B1 Incidentally, I have also found that 'GWX - No Medals on Crew' and 'GWX_DFa-Flag&Pens_2010' also stopped working after I had installed Stiebler's patch. I am running the game with Windows 8.1 but this has not caused a problem during my first 21 patrols. My current plan is to uninstall the Stiebler's patch, and start the patrol all over again from the home base and see if I get the same problem. |
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#2 | |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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Game saves are my biggest compliant, quite likely my only complaint, about SH3. It's unacceptable that one cannot just stop playing when one must. And it appears it's unfixable or I'm sure someone would have by now. Please excuse my rant, needed to add my $.02 worth. ![]() |
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#3 | |
Sea Lord
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In order to unwind the mess I had created, I had to uninstall EVERYTHING, then run a registry cleaner. I then reinstalled SH3 (and Commander and JSGME and Weather and all the other external add-ons I use). Then I restored all my mods from the original downloaded zip files, carefully following all instructions for V16B1 and Stiebler's patch. Then I activated them all, carefully monitoring the incompatibility warnings from JSGME. Since then, I have had absolutely no problems with crashing reloads. BTW, my problem occurred about almost a year ago. Since then I have played, and saved, many sessions without a CTD. All of this is a LOT of work and requires more attention to detail than I was willing to give the first time out. But the problem of lost or stuck patrols is extremely frustrating. It can lead to a loss of interest in what is otherwise a terrific game. I found it was worth the extra time and effort to get a good, reliable installation, so I can now enjoy my favorite subsim. |
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#4 | |
Engineer
![]() Join Date: Nov 2013
Location: On the Oxford Canal in England
Posts: 202
Downloads: 40
Uploads: 0
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#5 |
Engineer
![]() Join Date: Nov 2013
Location: On the Oxford Canal in England
Posts: 202
Downloads: 40
Uploads: 0
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I take on board the comments by BigWalleye above - perhaps I need to re-install, start a new career and then not mess with the installed mods until that career has ended. But, having reached the end of 1943 and survived 21 patrols, I was, sort of, hoping to reach May 1945.
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#6 | |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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So, if I just sunk a ship and I'm still submerged I can save right then and there, without surfacing? If that's true
![]() I understand what you stated about installing mods and how careful one must be. It's one of the reasons I don't bother with SH5. Way to many mods required from what I can see, increasing the possibility of a conflict, imho. ![]() Quote:
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#7 | |
Sea Lord
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You might rename your entire saved game folder (in Documents). Then do all the reinstalling. Finally, change the saved games folder back to SH3 (or whatever you are using if you have multiple installs). That might cure your corrupt saves problem. (Might not, too....) Or, as happened to me, wait until nearly every save you make CTD's and it becomes impossible to complete a patrol. I reached the point where I couldn't advance my career because of the bad saves. That's when I gave up and decided I had to fix the problem. If you're not there yet, maybe it's worth pressing on. But if the CTDs get too frustrating, know that you don't have to live with the problem or give up on the game. |
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#8 | |
Sea Lord
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I'm currently in the Humber estuary, well within 50km of Kingston-upon-Hull. Save and reload OK. Here is the thread recounting my efforts to solve my particular savegame problem. http://www.subsim.com/radioroom/showthread.php?t=205755 (Only nine months ago, not a year.) It's lengthy, but so was the process of finding ALL the problems I saddled myself with. Since making my reinstallation and rigidly maintaining a sanitary copy of the game, I have found the game saves to be pretty robust. Maybe I've been lucky. If so, I hope I can share it with you. Last edited by BigWalleye; 04-04-14 at 09:26 AM. |
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#9 |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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#10 |
Engineer
![]() Join Date: Nov 2013
Location: On the Oxford Canal in England
Posts: 202
Downloads: 40
Uploads: 0
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This is quite interesting - I haven't abandoned my career but I did a registry check with CCleaner and it identified 768 corrupt registry entries all of which appeared to be connected to SH3 - these have been removed and I have carefully re-installed the game and my mods (without Stiebler's patch - but that doesn't mean that I have given up on it) whilst preserving my career and SH3 Commander files. So far it seems to be working OK - but I haven't yet been brave enough to save and reload in the midst of battle.
I was also in the habit of using the same gamesave file names over and over again - i.e '2 Sunk', '3 Sunk' etc. I did have a suspicion that this may have been problematical so I have adopted a new regime of naming my gamesaves with a simple formula as follows: The game limits save names to 9 characters so my plan was to use the date and time (in game) of the save - my first character indicates the year (i.e. 3 = 1943) the next four characters the date (i.e 1022 = October 22) and my last four, the time (i.e. 1504 = 3:04 pm) that way there should be no duplication of gamesave names . . . |
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#11 |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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Personally, I never overwrite game saves. My first save on a new career is always Patrol 1. The next is Patrol 1a, then Patrol 1b and so forth and so forth, until I'm back in port. Then it's on to Patrol 2. Nothing complicated, no dates to discern or anything else. Just something to differentiate between each save. I have yet to reach the end of the alphabet.
I use CCleaner on a regular basis. I like to use it to wipe the free space clean too. I also use the Jv16 PowerTools by Macecraft regularly. I have never had a problem occur after using either of those tools. ![]() ![]() |
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#12 | |
Sea Lord
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![]() From my experience, it is not re-use of names that causes the problem. (This is a problem, BTW, which I have found is common to SH3, SH4, and SH5.) If you call your first save "Save1", then delete that save and call your second save "Save1", there is no problem. But if you call your second save "Save1" and tell the program to overwrite the old Save1, that seems to cause problems sometimes. |
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#13 | |
Engineer
![]() Join Date: Nov 2013
Location: On the Oxford Canal in England
Posts: 202
Downloads: 40
Uploads: 0
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#14 |
Engineer
![]() Join Date: Nov 2013
Location: On the Oxford Canal in England
Posts: 202
Downloads: 40
Uploads: 0
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OK - so I have now meticulously removed the game and all of its directories and files, cleaned the registry and removed al unnecessary flotsam that may have been left behind. The game has been carefully reinstalled together with GWX3, SH3 Commander and only those mods that I have decided to install. It is August 1939 and I shall now report to Königsberg to take command of a new Type 7b U-Boot . . .
ETA - I shall also adopt GreyBeard's system of choosing names for when I save the game . . . |
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#15 |
Engineer
![]() Join Date: Nov 2013
Location: On the Oxford Canal in England
Posts: 202
Downloads: 40
Uploads: 0
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It is a long learning curve - at the moment, I seem unable to play Silent Hunter at all because since starting all over again with a squeaky clean install, whenever I try to reload and resume a saved game, I get a CTD. Now I am not blaming the GWX3_Stiebler4B_Addon_for_V16B1 but after 22 enjoyable patrols, my problems didstart after I had downloaded and installed that MOD. So it is clear that I did something during that process that has upset the equilibrium.
Reading the crash reports I note that one of the culprits is a file entitled: msvcr71.dll - that particular dll came with SH3 and is dated 2003 - it may have been corrupted so perhaps I need to download a newer version - any ideas? |
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