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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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![]() ![]() I look a lot of picture of the realistic sea , begin, adjust the different sea water color at every time (upwater and underwater),adjust the different weather (fine, cloudy, heavy cloud, fog, fog, dense fog) and wave of different at(0 meters, 4 meters, 8 meters, 15 meters wind speed), Through repeated and numerous test and adjustment, present color is very close to reality. The fog after adjusting, visibility is very low, increase the difficulty that the submarine fights. If you don't want to fight now,only drive the submarine on the sea, you will not feel lonely either, hahahah......... In addition I make a set of seafoam,It is very natural.and then have adjusted sunrise and sunset, sunlight fainting and environmental color when sunrise and sunset. after adjusting clouds edge fuzzy , the trends are lifelike, the feeling of distance is very good (adjust the cloud in the horizon fuzzily). The content adjusted specifically: -The new wave accords with reality even more -Adjusted wave under various wind speed and new sea foam. -Adjusted the sea water for each time and color of the sky. -Adjusted every environment and color of hitting the weather. -Adjusted the proportions of the sun and the moon. -The light which has adjusted the sunrise sunset faints. -The reflecting light in the sea of the sun and the moon is stronger. -Have adjusted the color under water of different time. -Have not adjusted the illumination color (UnderwaterFogcolor) of time under water. -But thickness of ones that have adjusted the cloud, has accelerated the change of the cloud. (credits: Kriller2 clouds modified by wclear). -It is fuzzy to adjust the cloud and is close to the area of the horizon. -It is bounded and fuzzy to adjust sea and sky . Have adjusted various splashes Please use the JSGME for setting up,wish you guys like it.Good huntings. Download link: http://files.filefront.com/Enviromental+40+modrar/;9846159;/fileinfo.html |
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#2 |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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Yah thats what I waited for
Thanks man! Downlaod ready juhu Let's give my pc the rest!!!!
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#3 |
Watch Officer
![]() Join Date: Mar 2005
Location: In the North Carolina Sticks
Posts: 335
Downloads: 0
Uploads: 0
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Just what the doctor ordered!
Thanks!!!! ![]() ![]() Edit: I just installed this and he has defineately outdone even his previous brilliant 3.2 mod. The water is very fluid and the wave action is stunning....all complimented with photorealitic sea foam. You'll think you were there. Bravo! Last edited by capt_frank; 03-19-08 at 07:37 AM. |
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#4 |
Swabbie
![]() Join Date: Feb 2007
Posts: 14
Downloads: 1
Uploads: 0
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Thanks again
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#5 |
Rear Admiral
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Nice work.
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#6 | |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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Anyway, thank you, for your smart tweaks. ![]()
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#7 |
Rear Admiral
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Im not sure either. I think W_clears native language is japanese if im not mistaken. I am sure of one thing though.. i am defiantly a fan of his work! Two thumbs up from me, im loving every bit of this mod!
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#8 |
Sonar Guy
![]() Join Date: Apr 2005
Location: People's Republic of Cambridge
Posts: 379
Downloads: 118
Uploads: 0
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bravo!!
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my diminutive mod contributions new chronometer thermalizer Japanese wartime radio pack Japanese traditional radio pack new radio new ordnance what color is your torpedo aye, sir! sound mod |
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#9 |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
Uploads: 0
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thank you.
Outstanding. perfeclty beatiful environment and no stuttering water. cheers |
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#10 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
Uploads: 0
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Can anyone provide a few details such as framerate hit, required graphic settings as a minimum etc.
I am a bit squeezed on framerate but like the sound of this mod. Thanks in advance |
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#11 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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So, what's the difference between this and Kriller's mod? I'm having a blonde moment.
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#12 |
Nub
![]() Join Date: Sep 2007
Location: UP of Michigan, USA
Posts: 3
Downloads: 27
Uploads: 0
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When W_clear says - If you don't want to fight now,only drive the submarine on the sea, you will not feel lonely either, hahahah.........
I think W_clear means is if you want to just enjoy the patrol without sinking any ships and just look at the scenery, that this mod will make this experience more enjoyable. |
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#13 | ||
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
Uploads: 0
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Quote:
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MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
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#14 |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
Uploads: 0
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There is no framerate hit for me compared to unmoded 1.5. It runs much smoother then LBO that i was using before, and there is no more wave stuttering or racing textures when after using high time compression.
Ocean quality is about same as LBO (but without bugs) Environment colors are better and look more natural. I.E the object do not glow at night when there is no moon etc... The colors fit better to daytime. So everything appears red at sunset and grey when its cloudy. For me its the best environment mod sofar. |
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#15 |
Watch Officer
![]() Join Date: Mar 2005
Location: In the North Carolina Sticks
Posts: 335
Downloads: 0
Uploads: 0
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No frame hit here, it runs beautifully on my rig. Download the file and look at what's included in the data file. It really has a small footprint for what it does. Just fantastic!
Now for a question. Is this photoshop'd or just W_clear superb Mod? ![]() |
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