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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Dec 2012
Location: Norway
Posts: 5
Downloads: 17
Uploads: 0
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Hello,
I just bought Silent Hunter V and it seems as it if is has an amount of bugs. As far as I have understood there are many patches and mods made from users here that fix those problems. My problem is that there are lot's of mods and I don't which ones to use. I am interested in having the most realistic sim as possible. For example one thing that disturbs me is that sub won't dive to the depth I tell it ![]() Can someone point out which mods are the most important or must haves? The only requirement is that it improves realism. Thanks Regards, Manfred (I did a search but I found nothing, I guess that I used the wrong words) EDIT: Google helped me a bit. Found the TDW new UI mod but there where 633 pages... Can someone tell me what the latest version is? |
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#2 |
Swabbie
![]() Join Date: Apr 2005
Location: Waddington, England
Posts: 9
Downloads: 262
Uploads: 0
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I'm in the same boat (no pun intended) but the community always points to this thread regarding mods for SHV
http://www.subsim.com/radioroom/showthread.php?t=192374 Just scroll down, all links are there. They all seem to make it more realistic and playable. I've had this game in its wrapper for nearly 10 months and installed it last week. I want it as realistic as possible with real navigation etc. I'm downloading these mods to be used in order, but I'm liking Dr Jones's Magui so I might run into a few headaches later on. Reminds me of the "Falcon 4 dance" I hated. Last edited by dik_splash; 12-13-12 at 06:22 AM. |
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#3 |
SUBSIM Newsman
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Welcome to SubSim Sandpatch!
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#4 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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![]() But getting back to your mod requests... Another good thread you can look at (for new modders), would be this one here: http://www.subsim.com/radioroom/showthread.php?t=190656 In addition, as you stressed enhanced realism, I'd definitely check this out as well: http://www.subsim.com/radioroom/showthread.php?t=181433 Welcome once again, good luck and enjoy the mods! ![]()
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#5 |
Swabbie
![]() Join Date: Dec 2012
Location: Norway
Posts: 5
Downloads: 17
Uploads: 0
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Thanks guys, I must say that I am ashamed that I didn't find the "SH5 Mod Guide for Beginners". Ahh well.
Anyway, I am already stuck. It seems as if the JSGME is a must so I downloaded it but now I have a new problem. When I download it I don't get an install exe file. All I get is a folder with the manual and a folder where JSGME is pre installed. My guess is that I have to move it to SH5 root folder but what later. Should I to something? All video tutorials only sow what to do after a normal install. Just to make sure, my current location of the generic mod enabler is :C:\Ubisoft\Silent Hunter 5\JSGME2_6\JSGME\JSGME.exe Regards, Manfred |
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#6 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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Yes, I have not heard of a JSGME download with out a install executable exe but there it is. I just went to Gamefront and downloaded the file. UnZip the downloaded file in your SH5 main folder. The file named MODS is where you will place the SH5 mods you use. Once you place the mods in that folder, I think they should come up in the 'Available Mods' area of the JSGME interface. When you UnZip the JSGME zip file in the SH5 main folder, there are a couple of help files to get you going. You should have it set in a couple minutes. D40 ![]()
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Dogfish40 |
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#7 | |
Ace of the Deep
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#8 |
Seaman
![]() Join Date: May 2006
Location: USA
Posts: 35
Downloads: 76
Uploads: 0
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oh boy back at silent hunter after a year or two off and I'm trying to download Sobers list and follow the direction but I'm at a download limit after 3 downloads - wanted to see if the game is worth play now
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#9 | |
Ace of the Deep
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ugh, ok... |
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#10 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#11 | |
Seaman
![]() Join Date: May 2006
Location: USA
Posts: 35
Downloads: 76
Uploads: 0
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Faced with this limit I content with putting it back in the closet. I then found out about donations to the site, which in turn also ups your dl limit - since I've used the site in the past for downloads/info/and forums it seemed like a good move to make a donation. Problem solved, at this time of my original post however I was under the impression posting in the forums was the only way to accomplish a raise in dl limit. |
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#12 |
Swabbie
![]() Join Date: Dec 2012
Location: Norway
Posts: 5
Downloads: 17
Uploads: 0
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I have used some of the mods you guys recommended. Back to my initial question I have realized that there is no simple answer on that question. The list is good but there so much more that is modded. I tried to plow through most of the TDW mods but he has modded way to much for me to learn in a week...
My fears of file corruption and especially mod interference have become true as well. It seems as if many of mods use each others files making them a mess to patch ![]() I am at the moment trying to install the Magnus Opus mod. Let's see how it goes ![]() Thanks for the help Regards, Manfred |
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#13 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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In one word, I wouldn't recommend MO anymore ![]() |
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#14 |
Navy Seal
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Not that long since i bought SH5, but have to say with mods around here, SH5 has a brand new awesome dimension.
Only counterpart, is i had to read so many posts here and not in my native language!...a bit hard sometimes ![]() But i don't regret. I takes quite long for noobs like me to understand all the modding subtilities! Only advice i could say, is to respect order and compatibilities between mods. And read all the readme texts! Best is to understand what each mod is changing in what files...and remember the last activated is always the file winner ![]() Again, i want to thanks ALL modders for their fantastic work here ![]() |
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#15 | |
Swabbie
![]() Join Date: Dec 2012
Location: Norway
Posts: 5
Downloads: 17
Uploads: 0
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![]() Since you don't use MO how did you solve the problem? Regards, Manfred EDIT: Saw this one. Is this what you are using? Sobers mega mod |
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Tags |
bug, mods, must have, realsim, silent hunter 5 |
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