![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,739
Downloads: 825
Uploads: 4
|
![]()
As it says... If not, I've already started making one.
Do you think I might be a bit late, and can it be ported to SH5 ? ![]() |
![]() |
![]() |
![]() |
#2 | |
Rear Admiral
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#3 | |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
![]() Quote:
(Back up: what me worry? ![]()
__________________
Irish1958 ![]() |
|
![]() |
![]() |
![]() |
#4 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
|
![]()
What exactly do you mean by an editor?
For editing, I use notepad. What I've wanted to see for a while I(since mods started appearing) is a decent way to compare and merge two different .ini files.
__________________
"Never ask a World War II history buff for a 'final solution' to your problem!" |
![]() |
![]() |
![]() |
#5 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Was jimimadrid's SH4 Menu Maker what you were thinking of?
![]() |
![]() |
![]() |
#6 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
![]()
YES
See also: http://www.subsim.com/radioroom/show...light=tutorial
__________________
Irish1958 ![]() |
![]() |
![]() |
![]() |
#7 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,739
Downloads: 825
Uploads: 4
|
![]() ![]() ![]() I'm thinking more along the lines of making and editor than you can:--- 1) Insert and remove whole 'modules' [Gxx.. things and reorder the IDs at will 2) A DDS viewer (not editor) than allows you to view the game screen, position/select your pages, images and automatically update the zone, zoom, etc.. parameters. 3) any other ideas that spring to mind.. ![]() |
![]() |
![]() |
![]() |
#8 | |
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 423
Uploads: 0
|
![]() Quote:
WinMerge
__________________
There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey |
|
![]() |
![]() |
![]() |
#9 | |
Ace of the Deep
![]() |
![]() Quote:
![]() May be worth the $5 a SH5 license costs... |
|
![]() |
![]() |
![]() |
#10 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,739
Downloads: 825
Uploads: 4
|
![]()
Looks like that might be it... I'll just have to wait for SH5 to hit the bargain-bin then.
![]() |
![]() |
![]() |
![]() |
#11 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
|
![]()
Quote:
Originally Posted by razark ![]() ...What I've wanted to see for a while I(since mods started appearing) is a decent way to compare and merge two different .ini files. Quote:
JTxE.exe works great, too. http://www.subsim.com/radioroom/showthread.php?t=123521 http://www.jimimadrid.kilu.de/SilentHunter/JTxE.exe |
|
![]() |
![]() |
![]() |
#12 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
|
![]()
Oooooh!
New toys! ![]() Thanks, y'all.
__________________
"Never ask a World War II history buff for a 'final solution' to your problem!" |
![]() |
![]() |
![]() |
#13 | |
Pacific Aces Dev Team
|
![]() Quote:
![]() ![]()
__________________
One day I will return to sea ... |
|
![]() |
![]() |
![]() |
#14 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,739
Downloads: 825
Uploads: 4
|
![]()
OK.. If you insist
![]() Besides Zamboni's page, is there any other info available on the SH series page interface. It'll be nice to have all the stuff available.. just in case. Thanks ![]() |
![]() |
![]() |
![]() |
#15 |
Pacific Aces Dev Team
|
![]()
Yes, karamazovnew studied and documented extensively the menu.ini matters when creating his own mod. He even released some templates to reposition numbers and such. But an editor that would allow to drag and drop or at least to modify manually the numbers for the positions of items while seeing how they move and where they go to would be a blessing. There is still much that can be done regarding the interface, for example I would like to rework the useless attack map into a full screen TDC. But even with the help of Karamazov's documents it is too overwhelming for me.
The thread is here: http://www.subsim.com/radioroom/showthread.php?t=152590 Thanks for your initiative and good luck ![]()
__________________
One day I will return to sea ... |
![]() |
![]() |
![]() |
|
|