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#1 |
The Old Man
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Sound Effect sticks in loop
Some times when Creaks_Level3.wav runs it sticks in a loop. I use Poul-Sound_for_SH4 from AoTD and the file itself is 4.5Kb in size (Very cool Dos Boat effect where the skipper says "::calm whisper voice::Don't be afraid, it's only the preasure...".).
I checked my *.SDL files using S3D and it is not set to loop anywhere. Is it the files size that is causing this to happen or something else? ![]() Thank you in advance! -TheBeast |
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#2 |
Loader
![]() Join Date: Jan 2009
Location: Idaho
Posts: 82
Downloads: 255
Uploads: 0
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This is a problem that has stricken more than one great sound mod.I don't think anyone has fixed it,I just keep going through the sound mod and testing until I find the one that sticks and remove it.
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#3 | |
The Old Man
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![]() Quote:
-TheBeast |
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#4 |
Pooped from posting
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there's a limit for the sound length of 15 sec.,
i think file size doesn't matter that much. |
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#5 | |
The Old Man
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Quote:
![]() -TheBeast |
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#6 |
Gunner
![]() Join Date: Feb 2010
Location: U-64, Generally
Posts: 94
Downloads: 70
Uploads: 1
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There is a 15 second limit to sound files. If they exceed that you will get a looping or "banging" effect on occasion. Another side effect is it will play once, and never again.
I am currently working on a U-boat Ultimate Sound pack with the 15 second limitation in mind. ![]() *actually ... I am almost ready for release ... just need to contact a few folks and continue testing a bit more* |
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#7 | |
The Old Man
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I found it on AOTD... |
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#8 | |
Gunner
![]() Join Date: Feb 2010
Location: U-64, Generally
Posts: 94
Downloads: 70
Uploads: 1
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![]() If so, then yes I have checked it out. ![]() |
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#9 |
The Old Man
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The filename is Poul-Sound_for_SH4. I found it at the AOTD website.
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