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-   -   Sound Effect sticks in loop (https://www.subsim.com/radioroom/showthread.php?t=163733)

TheBeast 03-07-10 02:15 PM

Sound Effect sticks in loop
 
Some times when Creaks_Level3.wav runs it sticks in a loop. I use Poul-Sound_for_SH4 from AoTD and the file itself is 4.5Kb in size (Very cool Dos Boat effect where the skipper says "::calm whisper voice::Don't be afraid, it's only the preasure...".).

I checked my *.SDL files using S3D and it is not set to loop anywhere.
Is it the files size that is causing this to happen or something else?:06:

Thank you in advance!
-TheBeast

Gumpy 03-07-10 08:16 PM

This is a problem that has stricken more than one great sound mod.I don't think anyone has fixed it,I just keep going through the sound mod and testing until I find the one that sticks and remove it.

TheBeast 03-08-10 02:02 AM

Quote:

Originally Posted by Gumpy (Post 1300853)
This is a problem that has stricken more than one great sound mod.I don't think anyone has fixed it,I just keep going through the sound mod and testing until I find the one that sticks and remove it.

I really think it has something to do with the file size. When I put the Creaks from ROW sound effect back it, the problem goes away. I like these sound effect changes more so I am going to edit the sound file to reduce the size and see what happens.

-TheBeast

vickers03 03-08-10 04:26 AM

there's a limit for the sound length of 15 sec.,
i think file size doesn't matter that much.

TheBeast 03-08-10 04:49 AM

Quote:

Originally Posted by vickers03 (Post 1301373)
there's a limit for the sound length of 15 sec.,
i think file size doesn't matter that much.

I didnt even consider that. Thank you for pointing that out!:sunny:

-TheBeast

Capt. Teach 03-11-10 12:04 AM

There is a 15 second limit to sound files. If they exceed that you will get a looping or "banging" effect on occasion. Another side effect is it will play once, and never again.

I am currently working on a U-boat Ultimate Sound pack with the 15 second limitation in mind. :03:

*actually ... I am almost ready for release ... just need to contact a few folks and continue testing a bit more*

TheBeast 03-11-10 10:12 AM

Quote:

Originally Posted by Capt. Teach (Post 1307712)
There is a 15 second limit to sound files. If they exceed that you will get a looping or "banging" effect on occasion. Another side effect is it will play once, and never again.

I am currently working on a U-boat Ultimate Sound pack with the 15 second limitation in mind. :03:

*actually ... I am almost ready for release ... just need to contact a few folks and continue testing a bit more*

Have you checked out this sound pack?
I found it on AOTD...

Capt. Teach 03-12-10 05:23 AM

Quote:

Have you checked out this sound pack?
I found it on AOTD... 03-10-2010 10:04 PM
Do you mean the Paulsen Soundmod V 2.0? :06:

If so, then yes I have checked it out. :yeah:

TheBeast 03-12-10 12:09 PM

Quote:

Originally Posted by Capt. Teach (Post 1310207)
Do you mean the Paulsen Soundmod V 2.0? :06:

If so, then yes I have checked it out. :yeah:

The filename is Poul-Sound_for_SH4. I found it at the AOTD website.


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