SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-29-10, 02:36 PM   #1
Regio Sommergibile
Officer
 
Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
Default [REQ] Enabling the TypII

I asked about it in a thread here because i didn't knew about it and even if i haven't managed to make it work.

I think would be a good addition and considered it would require "just" some work on the periscope regulation and crew waypoints, still not a impassable odd...

Last but not the least: game range covers the most prolific time for TypII boots so it wouldn't be a useless addition either


P.s.

feel free the yell at me if i asked too much
__________________
Regio Sommergibile is offline   Reply With Quote
Old 03-29-10, 03:11 PM   #2
McBeck
Admiral
 
McBeck's Avatar
 
Join Date: Feb 2001
Location: Denmark
Posts: 2,027
Downloads: 15
Uploads: 0


Default

Its allready in there,but needs to be enabled:
\data\Submarine\NSS_Uboat2a
__________________

"I like subcommanders...they dont have time for bull****!"

Proud member of the Subsim army of zombies
Becks website
McBeck is offline   Reply With Quote
Old 03-29-10, 03:12 PM   #3
gimpy117
Ocean Warrior
 
Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
Default

is the inside modeled? thats the only problem i can foresee
__________________
Member of the Subsim Zombie Army
gimpy117 is offline   Reply With Quote
Old 03-29-10, 04:14 PM   #4
Regio Sommergibile
Officer
 
Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
Default

Quote:
Originally Posted by McBeck View Post
Its allready in there,but needs to be enabled:
\data\Submarine\NSS_Uboat2a
Sorry Beck but look at topic title... I knew it


Quote:
Originally Posted by gimpy117 View Post
is the inside modeled? thats the only problem i can foresee
I don't know... That would be a mess!
__________________
Regio Sommergibile is offline   Reply With Quote
Old 03-29-10, 04:16 PM   #5
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default



As an AI boat
Just make a roster cfg for it and change Human playable to NO in the cfg *:\Ubisoft\Silent Hunter 5\data\Submarine\NSS_Uboat2a
Needs a lot of work even as an AI sub
But moves etc so thats all good
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 03-29-10, 04:17 PM   #6
Regio Sommergibile
Officer
 
Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
Default

So no interiors... ?
__________________
Regio Sommergibile is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:08 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.