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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Getting ready for the next patch,
I knew I'd loath useing Goblin for doing the zon files. So today I did a bit of work on the SH3ZonesCtrl.cs used by S3D. I can now work the zon files with S3D. It needs a bit of tweaking to finish and I've asked skwasjer for advice and his permission to release once it's completed. But so far it works like a charm! ![]() ![]() Last edited by Madox58; 04-24-10 at 08:21 PM. |
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#2 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Awesome news! Was just a pure mess looking at it before in S3D...
Thanks guys!
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#3 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
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PM sent. Be my guest releasing this. Anything that helps the community
![]() PS @all: an update with many fixes (mostly controller related) for SH5 will come in the future, just don't ask when ![]()
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#4 | |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#5 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
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You guys are wizards!!
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#6 |
Stowaway
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Get it in the [REL] thread!
![]() If I could ask a Moderator to delete this thread? I'd be most in debt to you. |
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