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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Feb 2004
Location: Belfast Maine, USA
Posts: 44
Downloads: 153
Uploads: 0
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Hello All,
Have taken the step to SH4 from SH3. Setup: SH4 1.5 TMO RSRD SCARF for TMO How am I able to pull up the stopwatch to calculate the time it takes to travel a measured distance? I want to try the nanometer to do some of the heavy lifitng. Thanks GvB |
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#2 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Unless TMO changed it, X on your keyboard should toggle the stopwatch.
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#3 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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![]() Quote:
![]() Problem is that the watch will 'dissappear' when you change screens. For example from the scope to the map. ![]() Wether or not it 'stops' the chronometer Im unsure as I typically do this calc from the map view and dont change because... well I dont want to stop the chronomometer and thats where the nomo is. |
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#4 |
Sailor man
![]() Join Date: Feb 2004
Location: Belfast Maine, USA
Posts: 44
Downloads: 153
Uploads: 0
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Thanks for the help
Regards, GvB |
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#5 | |
Undetectable
![]() Join Date: Sep 1999
Location: Colorado
Posts: 1,221
Downloads: 132
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#6 |
Mate
![]() Join Date: Jun 2005
Location: Unknown ... until it's too late!
Posts: 60
Downloads: 149
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This is OT, but does anyone have any suggestions as to where in the files one could go to keep the chronometer on in all screens once it has been toggled on with the ability to toggle it off anytime? Thanks.
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I am. Therefore, I sink. |
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#7 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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![]() Quote:
Im assuming it cant be done. |
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#8 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
Downloads: 135
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Great question. I'm just getting back in the game after a long absence and would love a mod similiar to the pullout chronometer from SH3. The current one that's in TMO seems very mickey mouse.
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Nuke 'em till they glow! |
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