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Old 01-08-08, 01:20 PM   #1
Jimbuna
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Default New GWX TeamSpeak Server

New GWX TeamSpeak Server I'm pleased to announce the GWX TeamSpeak server is back up and running.

The IP address is: 82.39.85.56:8767 and the password is wolf
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Old 01-08-08, 06:15 PM   #2
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I hear about teamspeak alot, bu I don't know what it is, or how to use it. Could someone please tell me?
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Old 01-08-08, 06:22 PM   #3
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Sound very interesting, without doubt i will try the team speaker sooner with hope that my English speach is better that my poor writings
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Old 01-08-08, 06:24 PM   #4
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It's a server that allows you to talk to other people while playing a game. It's mostly used during multiplayer games to improve cooperation between players (reduces the need for ingame chat).

You have to download the TeamSpeak client before you can use it. After you've installed it, you can create a new server profile, connect to it, and then join a room/channel. You can bind a key for 'push-to-talk', or set up your microphone to a certain treshold for it to start recording. What you say is sent to all members in the room. You can run the TeamSpeak client before starting the game, and then you're all set for good multiplayer fun.
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Old 01-08-08, 06:27 PM   #5
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I can't help but feel that somebody posted a message, by accident, on the wrong forum. Anyway, i dont normally poke around in here, just saw the post on the main forum page.
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Old 01-08-08, 08:06 PM   #6
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As it affects Modders and players of SH3?
I see no problem with the post.
Got nothing better to do today?
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Old 01-08-08, 08:35 PM   #7
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No, i just recall GWX's teamspeak info being a big hush hush. I thought *maybe* it was an honest boo boo and he meant to post that in the hidden gw forum. So i thought maybe id give a gentle elbow in the ribs so to speak so a ton of breaks didnt land on his head.

Of course the alternative is you guys either went public with teamspeak or made a seperate public server. Regardless of my non hostile intentions, i can see through the lines of your post that the propaganda machine has been in full swing. I guess with the absence of an arch nemises like DTB; KL needed a new villain, a new "common enemy" , a boogie man that was out to get you.

edit: Im not going to post on this thread any further. I can see doing so was not a very good idea.

Last edited by Ducimus; 01-08-08 at 09:01 PM.
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Old 01-08-08, 08:38 PM   #8
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GWX TS info has been public for months on the SHIII MP forums.

Psst, what Kpt. has to do with this? :hmm:
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Old 01-08-08, 09:04 PM   #9
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Also you can use your old Login name to get in and Dowly has closed his shack down so dont go on it becuase its closed.
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Old 01-08-08, 09:35 PM   #10
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Quote:
Originally Posted by Ducimus
No, i just recall GWX's teamspeak info being a big hush hush. I thought *maybe* it was an honest boo boo and he meant to post that in the hidden gw forum. So i thought maybe id give a gentle elbow in the ribs so to speak so a ton of breaks didnt land on his head.

Of course the alternative is you guys either went public with teamspeak or made a seperate public server. Regardless of my non hostile intentions, i can see through the lines of your post that the propaganda machine has been in full swing. I guess with the absence of an arch nemises like DTB; KL needed a new villain, a new "common enemy" , a boogie man that was out to get you.

edit: Im not going to post on this thread any further. I can see doing so was not a very good idea.
Actually,
I'd hope you would ingage in some talk.
I know that you and I had some exchanges in the past.
I'm hopeing we can leave that behind and move forwards.
To many sad things have happened lately.
Please accept my apologizes for being glib.
I just did not see your post for what you intended.
Again, I'm sorry!
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Old 01-09-08, 01:23 AM   #11
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Well, according to Ducimus, I also like to eat small children while assimilating civilizations on surrounding planets. :rotfl:
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Old 01-09-08, 02:48 AM   #12
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Nice... very indeed...

It would be great if we could speak to eachother while playing in campaign, same year...

But we all know that is faaaaaaar from being possible...


What happens if we create a mission using all the layers from the campaign and try to play it multiplayer?

Some very bad ctd i bet... lol
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Old 01-09-08, 02:59 AM   #13
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Quote:
Originally Posted by Philipp_Thomsen
Nice... very indeed...

It would be great if we could speak to eachother while playing in campaign, same year...

But we all know that is faaaaaaar from being possible...


What happens if we create a mission using all the layers from the campaign and try to play it multiplayer?

Some very bad ctd i bet... lol
Not as long as users are employing the exact same files. SH3 multiplayer is quite merciless that way.

If the user has different files, or mod selections than his mate does... even the smallest discreppancy will cause a CTD in multiplayer.
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Old 01-09-08, 03:16 AM   #14
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Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by Philipp_Thomsen
Nice... very indeed...

It would be great if we could speak to eachother while playing in campaign, same year...

But we all know that is faaaaaaar from being possible...


What happens if we create a mission using all the layers from the campaign and try to play it multiplayer?

Some very bad ctd i bet... lol
Not as long as users are employing the exact same files. SH3 multiplayer is quite merciless that way.

If the user has different files, or mod selections than his mate does... even the smallest discreppancy will cause a CTD in multiplayer.

Yeah, i figured that would be possible...

So i install the game, patch, mod all over the place, create the single mission using the campaign layers, make it all done and ready for launch, then compress the game folder, burn into a dvd, send for everybody in the forum, they copy the content to the hard drive and we play using TeamSpeak...

It would be a realtime multiplayer carrer from 1939 to 1945, those ones that get the death screen are out of the game, its a last man standing... the last man standing wins! :rotfl: :rotfl: :rotfl:

Shame we would have to wait years to see who would win... :rotfl:

I must say... that sounds very very tempting..
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Old 01-09-08, 03:20 AM   #15
Kpt. Lehmann
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Quote:
Originally Posted by Philipp_Thomsen
Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by Philipp_Thomsen
Nice... very indeed...

It would be great if we could speak to eachother while playing in campaign, same year...

But we all know that is faaaaaaar from being possible...


What happens if we create a mission using all the layers from the campaign and try to play it multiplayer?

Some very bad ctd i bet... lol
Not as long as users are employing the exact same files. SH3 multiplayer is quite merciless that way.

If the user has different files, or mod selections than his mate does... even the smallest discreppancy will cause a CTD in multiplayer.

Yeah, i figured that would be possible...

So i install the game, patch, mod all over the place, create the single mission using the campaign layers, make it all done and ready for launch, then compress the game folder, burn into a dvd, send for everybody in the forum, they copy the content to the hard drive and we play using TeamSpeak...

I must say... that sounds very very tempting..
Well, if it was that simple it would be great. However, things reach much deeper than just having the same campaign files when it comes to MP play in SH3.
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