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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief of the Boat
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New GWX TeamSpeak Server I'm pleased to announce the GWX TeamSpeak server is back up and running.
The IP address is: 82.39.85.56:8767 and the password is wolf ![]() |
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#2 |
Engineer
![]() Join Date: Mar 2007
Location: I think I'm lost?
Posts: 206
Downloads: 4
Uploads: 0
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I hear about teamspeak alot, bu I don't know what it is, or how to use it. Could someone please tell me?
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![]() "YES! Everything I do is a surprise! EVEN TO ME!" ![]() "Laws are like sausages, it is better not to see them being made." ~Otto von Bismarck "I thought so little, they rewarded me by making me the ruler of the Queen's Navy." ~Sir Joseph Porter (HMS Pinafore) |
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#3 |
Stowaway
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Sound very interesting, without doubt i will try the team speaker sooner with hope that my English speach is better that my poor writings
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#4 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
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It's a server that allows you to talk to other people while playing a game. It's mostly used during multiplayer games to improve cooperation between players (reduces the need for ingame chat).
You have to download the TeamSpeak client before you can use it. After you've installed it, you can create a new server profile, connect to it, and then join a room/channel. You can bind a key for 'push-to-talk', or set up your microphone to a certain treshold for it to start recording. What you say is sent to all members in the room. You can run the TeamSpeak client before starting the game, and then you're all set for good multiplayer fun.
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#5 |
Rear Admiral
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I can't help but feel that somebody posted a message, by accident, on the wrong forum. Anyway, i dont normally poke around in here, just saw the post on the main forum page.
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#6 |
Stowaway
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As it affects Modders and players of SH3?
I see no problem with the post. Got nothing better to do today? |
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#7 |
Rear Admiral
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No, i just recall GWX's teamspeak info being a big hush hush. I thought *maybe* it was an honest boo boo and he meant to post that in the hidden gw forum. So i thought maybe id give a gentle elbow in the ribs so to speak so a ton of breaks didnt land on his head.
Of course the alternative is you guys either went public with teamspeak or made a seperate public server. Regardless of my non hostile intentions, i can see through the lines of your post that the propaganda machine has been in full swing. I guess with the absence of an arch nemises like DTB; KL needed a new villain, a new "common enemy" , a boogie man that was out to get you. ![]() edit: Im not going to post on this thread any further. I can see doing so was not a very good idea. Last edited by Ducimus; 01-08-08 at 09:01 PM. |
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#8 |
Lucky Jack
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GWX TS info has been public for months on the SHIII MP forums.
![]() Psst, what Kpt. has to do with this? :hmm: |
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#9 |
Grey Wolf
![]() Join Date: Sep 2007
Location: In the Air or hiding from Black Swans
Posts: 760
Downloads: 6
Uploads: 0
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Also you can use your old Login name to get in and Dowly has closed his shack down so dont go on it becuase its closed.
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The Crazy Wolf ![]() |
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#10 | |
Stowaway
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I'd hope you would ingage in some talk. I know that you and I had some exchanges in the past. I'm hopeing we can leave that behind and move forwards. To many sad things have happened lately. Please accept my apologizes for being glib. I just did not see your post for what you intended. Again, I'm sorry! |
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#11 |
GWX Project Director
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Well, according to Ducimus, I also like to eat small children while assimilating civilizations on surrounding planets.
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#12 |
Old Gang
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Nice... very indeed...
It would be great if we could speak to eachother while playing in campaign, same year... But we all know that is faaaaaaar from being possible... What happens if we create a mission using all the layers from the campaign and try to play it multiplayer? Some very bad ctd i bet... lol |
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#13 | |
GWX Project Director
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If the user has different files, or mod selections than his mate does... even the smallest discreppancy will cause a CTD in multiplayer. ![]() |
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#14 | ||
Old Gang
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Yeah, i figured that would be possible... ![]() So i install the game, patch, mod all over the place, create the single mission using the campaign layers, make it all done and ready for launch, then compress the game folder, burn into a dvd, send for everybody in the forum, they copy the content to the hard drive and we play using TeamSpeak... It would be a realtime multiplayer carrer from 1939 to 1945, those ones that get the death screen are out of the game, its a last man standing... the last man standing wins! :rotfl: :rotfl: :rotfl: Shame we would have to wait years to see who would win... :rotfl: I must say... that sounds very very tempting.. ![]() |
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#15 | |||
GWX Project Director
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