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Old 01-31-09, 02:44 PM   #1
keltos01
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Default weird torpedo wake ?




all of a sudden I started getting this type of wake with the type 95 mod 1 and mod 2 ?

why ??

keltos
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Old 01-31-09, 03:23 PM   #2
peabody
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Quote:
Originally Posted by keltos01



all of a sudden I started getting this type of wake with the type 95 mod 1 and mod 2 ?

why ??

keltos
Is it one of those "Fat" torpedos?:rotfl:

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Old 01-31-09, 03:26 PM   #3
keltos01
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right.. like that helps !

no it's actually a TI at the base...

the mod (.dat, .sim and .zon checked)

http://files.filefront.com/v+35+IJN+.../fileinfo.html

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Old 01-31-09, 03:52 PM   #4
Nisgeis
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Quote:
Originally Posted by keltos01
all of a sudden I started getting this type of wake with the type 95 mod 1 and mod 2 ?

why ??
Only you can answer that. At some point it must have worked, so the question is, what was it that you did that made it do that? If you don't know, then no one else does either. If you change one thing at a time and test it, you will know what is the cause of problems. If you change lots of things and then you get weird results, then the answer is that it was one of the lots of things you changed that caused it. Reverse every one of the lots of changes until it works properly and that's the problem.
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Old 01-31-09, 11:55 PM   #5
Webster
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when i see things like that it is usually a corruption in the game from forgetting to uninstall a mod somewhere along the line while you were making changes to your mod.

try replacing the data folder with a fresh back up copy and start again with the previous to last version of your mod and redo your last changes you made to it again.
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Old 02-01-09, 03:34 AM   #6
Nisgeis
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Good suggestion Webster, I've never had that happen, but have heard others with that problem. Thinking about this some more, if it isn't some sort of mod install problem, then I've really got no idea how that would happen. It looks like the torpedo has about 100 wakes... Actually as I type this, I notice that the wakes to the outer edges are faded - no what you'd expect if it was a genuine wake in the wrong place. I wonder if you have changed the wake graphic? Resized it in some way? Perhaps you have changed the particles file to emit a higher number of wakes? Have you seperated the wake for the torpedo and the periscope, if not, does the periscope have that same funny wake. If you have, do all the other torpedoes do this?

It's impossible to say for sure what the problem is, as only you know what you have changed. What have you changed to do with wakes?
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Old 02-01-09, 04:32 AM   #7
keltos01
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Quote:
Originally Posted by Nisgeis
. I wonder if you have changed the wake graphic? Resized it in some way?

Perhaps you have changed the particles file to emit a higher number of wakes? Have you seperated the wake for the torpedo and the periscope, if not, does the periscope have that same funny wake. If you have, do all the other torpedoes do this?

It's impossible to say for sure what the problem is, as only you know what you have changed. What have you changed to do with wakes?
nothing at all : I just work on the torpedoes, the sim and the zon, never touched the wakes in my life !

Could you download the latest version (http://files.filefront.com/v+35+IJN+.../fileinfo.html ) and tell me if you have the problem too ?

I think jsgme leaves stuff hanging around sometimes...

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Old 02-01-09, 05:24 PM   #8
Nisgeis
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Quote:
Originally Posted by keltos01
I just work on the torpedoes, the sim and the zon, never touched the wakes in my life !
You need to track down the person who is making changes to wakes on your PC then! Seriously, take the date that the problem started, then do a search under the /data/ directory for all files changes since that date and one of those will be your problem file.
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Old 02-01-09, 10:08 AM   #9
skwasjer
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Actually, 3 SH3 ShipWake controllers come with stock UBM (on the german torps)...

[edit] But regarding the problem, I doubt it is related to JSGME in this case. It can't be responsible for a sudden change in how the torpedo wake looks. Something went fubar along the line of what you were doing. As suggested, track back your changes, and/or replace the wake controller of the problematic torp with one of another torpedo that works.
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