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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
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The Ghoul Coast & Zombie Ships?
I've been sinking ships for a week right off Cadiz. After I got 11 ships things got weird.
Reported ship icons began to appear at the sites of wrecks. The sonar man started to report sound contacts on the wrecks Then, the game won't give me credit for new ships sunk. Is this a ghoulish joke? Zombie ships in the night? ![]()
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#2 |
Lucky Jack
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Lay off the grog Brag and drink more coffee.
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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I believe its because you are cloce to the spawn point
As you havent left the rendering area the game see the new ships as old so you are not credited Move along Clear the area as any self respecting uboat would have done |
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#4 | |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
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![]() Quote:
Thanks, BB! ![]()
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#5 |
Commander
![]() Join Date: Jan 2007
Location: Kent
Posts: 473
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I prefer the zombie theory to BBW's more logical answer
![]() Everyone knows theres such things as ghost ships
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The beauty of not planning is that failure comes as a complete surprise without any of the stress that might normally precede such a venture |
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#6 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
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Just remeber the Zombie's are still armed! I found that out when I sank HMS Hood, only to have the Zombie Hood almost destroy me!
![]() Must have know there was a good supply of brains on board! ![]() |
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#7 | |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
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#8 |
Chief of the Boat
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Correct
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#9 |
Lucky Jack
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What's the point sinking them only for them to come back? Sounds like your better off staying in bed all day then go down the pub in the evening and get mullered.
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__________________
Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#10 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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![]() Quote:
BUT If you are within rendering distance of the actual spawn point thats where I believe these probs occur Ordinarily a convoy will spawn close to a port and make its way to its destination If you sink it mid atlantic and keep tabs on the convoy the sunk ships stay sunk Move over 50km away than come back and the sunk ships are back as before But Steed has an interesting idea all the same ![]() |
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#11 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
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So if you come across that ship again, went off 50+ km, and you sink it again, will you get renown?
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#12 | |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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![]() Quote:
You know you've met a zombie when the ship sinks, there is no "she's going down", no cheering, no sunk simbol on the chart and, of course, no credit.
__________________
Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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