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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Apr 2013
Location: Great Britain
Posts: 8
Downloads: 104
Uploads: 1
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Sound bug that you may not know (hidden)
hey all
I'd like to report after just browsing my silent hunter 5 data folder in the sounds being curious wanted to know what was what and I came across: Submarine_GQ_battle_stations_INT Submarine_GQ_secure_battle_stations_INT Submarine_relieve_watch_INT and possible others all have a voice and whistle go off when I have ordered battle stations via keyboard and via first officer that this Submarine_GQ_battle_stations_INT doesn't sound only first officer saying "to action stations move it" and when told to no longer be in stations he says" secure from battle stations and that's all I get nothing else not the other voice and whistle. is it a bug? is there a command? is it windows 8??? the only warning sound I get is when I crash dive nothing else. Surly that can't be right? any solutions ![]() btw anyone wondering whether your missing any sounds or just want to listen to any one u might want for other purposes then look under Ubisoft\Silent Hunter 5\data\Sound by the way if you are fed up of the original crash dive alarm then try here http://www.uboataces.com/ref-submarine-sounds.shtml and convert to wav using this free download (totally free well for stuff under 1minute unless u pay for it for larger stuff http://download.cnet.com/WMV-To-Wav-..._4-173496.html so u can use it ingame Kind Regards Chakotay A fellow sh5 U Boat Captain ![]() |
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#2 |
Ocean Warrior
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Take a look at this thread - http://www.subsim.com/radioroom/showthread.php?t=205078
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#3 |
Swabbie
![]() Join Date: Apr 2013
Location: Great Britain
Posts: 8
Downloads: 104
Uploads: 1
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volodya61 thx
thx mate ill take a look
edit: so what does this do??? I get the impression it's only a crew sound fix try seeing yourself in your sh5 folder check out Silent Hunter 5\data\Sound\Submarine_GQ_battle_stations_INT Silent Hunter 5\data\Sound\Submarine_GQ_secure_battle_stations_I NT Hunter 5\data\Sound\Submarine_relieve_watch_INT click on these wav files and see what you think. (I think there are sounds in the directory that somewhere never make it into the game. Perhaps a config error? but Ive never heard these sound effects ingame. Last edited by Chakotay; 11-06-13 at 08:42 AM. |
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#4 |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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I have noticed certain sound issues missing, too. I thought about adding these sound issues to mod in progress in post #2, but seems like it maybe more complicated going that way. [wip] voices reloaded is about crew dialog which are in data\sound\speech folders. Crew dialog files are purely *.ogg extensions and different triggering than sound files in the data\Sound folder.
As the saying goes (KISS), keep it simple stupid, I thought of an easier way to add missing sound files from Silent Hunter 5\data\Sound folder as long as they are triggered somehow from the commands.cfg file. Please try this Speech fixes which works great from KarlKoch, too. I am thinking about adding a new [wip] for sound issues and commands.cfg in the SH5 mods forum soon. I have a totally different approach for an idea on how to implement this. Just include a list of other files that are not triggered.
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JSGME help links and common error solutions Last edited by Mikemike47; 11-06-13 at 03:10 PM. |
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#5 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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![]() Quote:
What exact keyboard commands for battle stations and secure from battle stations? I need very specific answers. What mods are you using if any? If you can't describe it, then include a pictures.
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JSGME help links and common error solutions |
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#6 |
Swabbie
![]() Join Date: Apr 2013
Location: Great Britain
Posts: 8
Downloads: 104
Uploads: 1
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I use the default F7 command and the mods I use (I don't think all work though since I think they overlap) are a long list Ill create a pic
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#7 |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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List your mods. Copy your modlist. Click on the "#". Move your cursor between the two ## created. Paste modlist.
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JSGME help links and common error solutions |
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#8 |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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Anyone else find missing sounds? Include a modlist if used.
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JSGME help links and common error solutions |
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#9 |
Mate
![]() Join Date: Oct 2013
Location: 50° 26' N 3° 33' W
Posts: 53
Downloads: 566
Uploads: 6
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Kitchen sound missing
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#10 |
Officer
![]() Join Date: Apr 2020
Posts: 245
Downloads: 77
Uploads: 0
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Anyone else get a repetitive sound when submerged like someone banging every 5 seconds on a drum?
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#11 |
Navy Seal
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Do you Alt-tab your active game occasionally?
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#12 |
Officer
![]() Join Date: Apr 2020
Posts: 245
Downloads: 77
Uploads: 0
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#13 |
Navy Seal
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Such and similar problems like bugged UI functionality, CO2 built up while on surface ect are commonly associated with alt-tabbing, so try to avoid doing it...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#14 |
Officer
![]() Join Date: Apr 2020
Posts: 245
Downloads: 77
Uploads: 0
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Cheers mate.
I love this game but it’s a very codependent relationship! I have a similar thing with my cars. “You just go ahead and alt tab baby. But I’ll starve you and your crew of oxygen. It’s absolutely fine”. |
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#15 | |
Medic
![]() Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
Uploads: 0
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![]() Quote:
same thing. Btw, the last sound (Submarine_relieve_watch_INT) seems to be from SH4. I remember this sound pretty well. I wonder why it was included in SH5, even in vanilla game. I've partially solved the problem of missing sounds by German voices modpack. |
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Tags |
silent hunter 5, sound |
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