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#1 |
Lieutenant
![]() Join Date: Aug 2011
Location: New York City
Posts: 261
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Ok so im trying to add some new ships and since this seems to be the only ship addon that i can find im trying to get it to work.GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 adds a bunch of stuff but the read me isnt clear on installation method. Theres a main Data folder containing the ships and 3 seperate mod folders containing GWX-alantic and east,GWX-LIte ATL and Northsea, GWX lite harbor and GWX merged campaign. Now am i supposed to add these seprately or leave them where they are in the folder. Any help would be appercaited thanks again Sub Sim crew.
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#2 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
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Here's a pretty good post that helps clear up the read me:
http://www.subsim.com/radioroom/show...77&postcount=2 As for the CTD's, I'd hold off until you're sure the mod is properly installed. Once we're over that hurdle, we can address the CTD's (if they're still around)... ![]()
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#3 |
Lieutenant
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Location: New York City
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Downloads: 101
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gonna try to install it the way it says there. Fish other than this mod are there any other ship mods addon's. Besides Jim's Q-ship mod...
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#4 |
Lieutenant
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Location: New York City
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did u enable the merged campaign on this? I have the GWX merged campagin already active, do i need to disable that one in order to activate the merged campaign with this mod?
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#5 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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![]() Quote:
Matter of fact, here's the answer right from the horses mouth, ![]() http://www.subsim.com/radioroom/showthread.php?t=162292 PS. AFAIK the 'fix' was never released... But even if it was, you don't need the extra scripted traffic for a theatre you have no intention of sailing into. Just eats up system resources and adds to the load time for no real gain. ![]()
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#6 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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![]() Quote:
http://www.subsim.com/radioroom/showthread.php?t=170741 It adds a ton of hi-res textures, graphic enhancements and new ships. ![]() One word of caution though... It's quite memory intensive, (and as I don't know your specs), I'll just advise that most people need at least 4GB of ram (plus the patch) to get it to run.
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#7 | |
Lieutenant
![]() Join Date: Aug 2011
Location: New York City
Posts: 261
Downloads: 101
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![]() Quote:
I got a good system and 4gigs of ram, shouldnt be a problem. Maybe i wont even use the GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 and just use this instead. What you think?
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#8 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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![]() Quote:
If it was me and I only had enough memory to run one, I'd go with the Merchant Fleet Mod. You should take a look at the screens, they're pretty awesome! ![]() ![]()
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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