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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: May 2011
Posts: 8
Downloads: 48
Uploads: 0
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I'm currently playing:
TMO 2.1 RSRDC 5xx patch 1 I came upon a convoy with a Hiryu type carrier. Couldn't have been a sweeter approach too. Night, decent vis, slight chop on the water. I took a bazillion ranges and charted them. They all looked halfway decent but I could never get a decent speed solution. It varied anywhere from 6 to 10 knots. These were all manual calculations, I never use the button to find it. I took 4 shots. Nevermind that 3 prematurely detonated (not the point of this thread). I missed way behind so he was either much faster or further away than I had ranged him. So I cheated and reloaded. Further ranges showed him almost 700 yards closer. I'm pretty confused. SH 3 always seemed to be much better at periscope ranging. Any mods that work with TMO and RSRDC to fix this? |
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