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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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Reposted this so everyone sees it, may get more help this way.
Trouble with S3D.Created a subfolder for a torpedo mod in SH 4 mods folder named "torpedo_changes" created subfolders in there data/libary and pasted the UStorpedo files from TMO in there.Opened the USTorpedo.sim file, made changes with S3D and tried to save the changes so could enable mod via jsgme, gave a message saying "access denied" and wouldnt let me save.What am I doing wrong? |
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#2 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I mean open with explorer, go to the file, double clik on it, make changes, then the save icon should be bold, then save keltos |
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#3 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
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Not sure if this is your problem, I can't make that up out of your description, but if your game is installed in Program Files, and you have Vista or Windows 7, S3D must be run as administrator. But I don't think that is your problem, because I guess the virtualization feature would prevent errors such as those... (not that this is a good thing
![]() Try to use the mod creation feature in S3D "File > Save in mod". Pick an existing mod, or try to create a new mod. S3D will create the needed directory structure...
__________________
![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#4 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() Quote:
![]() ![]() ![]() yet another great option ! keltos |
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#5 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
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:p I know nothing is really documented well, but it's still all in the changelog
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__________________
![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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