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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Apr 2005
Posts: 410
Downloads: 18
Uploads: 0
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with patch and several great mods (thanks guys) I still don't get the feeling of WWII as I did with SH3 out the box. The 1st time I set sail with SH3 I felt I was going to war , seems silly but there was a feeling of nerves anytime "Smoke on the Horizon" and it only got better as time went on.
Without going into great detail , bottom line just now SH5 doesn't give that same feel even after patch and these great mods. Why ? To me with these "mission set tonnage" in a set time frame its - dash to patrol area sink what you can and Dash back to base to Reload and Dash back to the patrol area. That alone kills any feel of WWII uboat war, the Happy Times sink 10 ships with War supply - I thought all ships had War Supplies - or 200,000 tns. It feels an arcade shooter and I don't mean game settings I mean the dashing to patrol area and back to base time and time again to meet the tonnage and the time frame. I want the SH3 Campaign style , get a Grid to partol and there and back when you want and sink anything there and back and it counts. I take it there are mod groups working on a Campaign for SH5. |
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