![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
|
![]()
Hi lady's and gentleman's
I badly need help i get this error message from Sh3 after saving : ``the node is referencing a material but the index of the material is higher than the index of the node``. The texture look fine in sh3 but when i load in game some part are using the hull map that is not even in the object turm IIA root node, i verify all my node tree delete everything starting from scratch again with no success ![]() And again i still have problem importing additional uvw channel i try both method with 3ds max and as obj.uvw, I can see the new channel like channel 1, channel 2 and channel 3 but if i click in the map preview on each channel only the channel 1 is showing in all of them. And sorry to ask this again here but i have start a thread asking very few simple questions to help me out and no one answer at all so i try my luck again : # question 1 : Where is the death screen picture, the one that show up when you get kill in campaign? # question 2 : How to remove crew from conning tower to show the detail in pictures? # question 3 : Is it possible to move the crew up&down position on conning tower? # Bonus Easter question ![]() Thank to all in advanced Regards Hans |
![]() |
![]() |
|
|