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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Born to Run Silent
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Silent Hunter V Dev Team Interview
After months of silent running, Ubisoft cracks the hatch on the latest U-boat sim. Quote:
![]() ![]() . . Last edited by Onkel Neal; 01-19-10 at 02:11 PM. |
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#2 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
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Finally....some good Q qnd A!
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#3 | ||
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
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Quote:
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#4 | |
Frogman
![]() Join Date: Dec 2009
Posts: 305
Downloads: 22
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Ubisoft just lost a customer. Great job on ending the game just as things get challenging.
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Oh worse than Hitler! You wouldn't find Hitler playing jungle music at three o'clock in the morning! |
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#5 | |
Mr. Bad Wolf
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![]() ![]() ![]() Come on, several members have asked for having all the same types as in SH3 and then this???? I don't care if the game will be delayed then, but they should definitely add the other types. ![]() I definitely didn't expect: Silent Hunter 5: Type VII U-boat simulator, The Early Years Yeah, ending the game in 1943 is just lame. Dan, how could you? ![]() ![]() ![]()
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![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
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#6 |
Samurai Navy
![]() Join Date: Oct 2007
Location: Burgas/Bulgaria
Posts: 550
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I really feel broken hearted.I would have gladly waited a year if it is nacesary to see the other boats and the whole war.I guess moders are now are best hope.
Sadly i feel that the campaning will be something like il-2. There will be some kind of missions and we will be able to accomplish some amount of goals but not all and esentially have a difrent missions later on.If I am right thats gonna be sad. And these rpg elements sound well lets admit it - dumb.After i play it once the stories of the crew wont change.So it doesnt really have any replay value of this part. May be i am pesimistic but it seems its going to be more eye candy and arcade than a sim. (or may be sub sims .... ![]() I guess i will keep playing moded sh3 until i feel i am ready to face this manace.
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#7 |
Seasoned Skipper
![]() Join Date: Mar 2001
Location: cape cod mass.
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1943???what no snorkel modders get ready
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#8 |
Rear Admiral
![]() Join Date: Mar 2005
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and you wonder why they stay quiet.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#9 |
Captain
![]() Join Date: Dec 2007
Posts: 485
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Thanks Neal, very good interview, covering pretty much all the important stuff IMO.
I for one am glad that the devs took the courageous way to limit the scope of the game to do their best to make that narrow scope as rich as possible. It's going to be awkward to end in mid '43 but given Dan & Alex answers I trust it will be well done. And I never went that far in all my SH3 careers anyway, so it might happen that I won't see Black May in SH5 either ![]() Also glad that they seem to have taken immersion (as in "you're the captain, you're here) seriously, this is the kind of thing that made old sims so great, the feeling of continuity in the story, between missions. And **** man, there's ****ing wolfpacks, for real ![]() A bit anxious to see the actual thing but it already sounds like a win to me. |
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#10 |
Pacific Aces Dev Team
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I was about to make a SERIOUS RANT for the first time. Not for the game being limited to Type VIIs, or for having a debatable system of "semi-wolfpacks", but ending in 1943?
![]() Fortunately, "there is nothing stopping the modders from keep adding more content, which comes afterwards. There's no hardcore limit for how far you can play in the world, it's just how far OUR campaign goes." OMG ... thanks God we can add that later .... ![]() ![]()
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One day I will return to sea ... |
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#11 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#12 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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Fine with me, sounds like even I could manage to get the campaign to go on after '43.
![]() A richly detailed subsim that focuses on the time-period when being a Kaleun isn't suicide, and focuses on 1 boat to cram as much in there as possible. ![]() Yep, pure evil... ![]() * Ah, and thank you, Neal, Dan and Alex! ![]()
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Contritium praecedit superbia. |
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#13 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
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More systems more depth, more intensity until 1943.
I have not survived 1943 in GWX so, thats ok VII/A/B/C41... nono... damn! New campaign... well we will have to see and learn. Wish list for future upgrades of any kind. SHV Death in the Atlantic 2011 IX/B/C types Full war till 1945 more units and improved AI Me ---> Buyer
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#14 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
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That's the one saving grace. I don't play stock campaigns anyways, so I guess it won't be all bad. I would imagine that scripting campaign layers through 1945 is not the hurdle....it's adding in the new U-boat and Allied technologies from 1943 to 1945 that's going to be the time consuming thing.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#15 |
Pacific Aces Dev Team
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Actually there also weren't any commanders who went from 1939 to 1945 in command of an Uboat, but this seems to be going to cause a problem for careers started in 1943. Unless you can only start in 1939, that is...
But for those who love to play in late war like me, this is very dissapointing. Oh, well, playing till 1943 will keep me busy until someone mods the rest of the war in. Another thing I'm now wondering about is: What about ships/convoy frequency? I hope we can mod that to our liking, as going out of Brest and having spent all torpedoes for 1 million tons sunk before passing Land's End is not exactly my idea of realistic search for targets ![]()
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One day I will return to sea ... |
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