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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 86
Uploads: 0
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From what I have seen so far Silent Hunter 5 looks incredible.
All this talk of how Silent Hunter 5 is dumbed down and is an Arcade game is just pure conjecture. Nobody knows yet!!! Red pointers etc.. will be able to be switch off as they have been in every SH since 3 and I'm sure many other realism settings will remain that were there in SH3 and 4. Moan about DRM but get a grip people - I'm sick to death of reading about people posting remarks about the game's simulation qualities vs arcade when they have zero facts either way on the matter. And personally I think the concerns are unfounded. I think when this game comes out it will turn out to be SH3 and so much more. Ok , the campaign ends in 1943 - this is clearly because they want to release addons. And even if they don't it WILL be modded. I am SO looking forward to this game. Being able to run around inside the sub from compartment to compartment - running around the Sub Pen while docked! - The incredible looking graphics we have seen thus far - The incredible potential for modding! I'm sick of hearing people analysing which way a shadow is pointing. Oh and personally I think the new interface looks superb and seems a welcome breath of fresh air compared to the clunky interfaces present in SH3 and 4. You have never had it so good - the most good looking sub game ever and many are refusing to buy it or simply spending their days posting videos and images poking fun at game. Only a month to go - cannot wait! Everyone else who is also excited for this release please feel welcome toadd your support to the game and its developers here. |
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