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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Jan 2007
Posts: 186
Downloads: 13
Uploads: 0
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Long time no post. GWX 2 got me back into the game, and I'm loving it.
Anyway, I'm loving the fact that there is now a significant challenge to raiding ports (as opposed to the ease I found with the previous GWX). The way the DDs react now is, again, top-notch. However, I seem to remember the larger ships, like the Renown-class, the HMS Nelson, the HMS Hood, etc., were supposed to be able to eat a lot of torps (sometimes, as I had found that only the largest of ships needed more than one torp to sink). So I was wondering, without the Enhanced Damage thing included with GWX2, just how vulnerable is the HMS Hood supposed to be? Upon a recent venture into Scapa Flow, I noticed that it took 3 torps to down her. The first was the only torp from a salvo of 4 to detonate at the appropriate spot magnetically (they were G7a's running at around 12m, one exploded prematurely, two didn't detonate), and the other two were set for impact around around 5m, one hit fore, just forward of the forward ammo bunker, and the other hit aft, about 20m from the rudder. While waiting for my torps to reload (and dodging the lone DD that was in the area), I noticed that I had gotten a message, a mere 1h 32min after my last torp hit the Hood. So I was wondering, with Realistic Sinking Time on, and with GWX2, just how vulnerable are the bigger ships supposed to be? Because, my God......if the ships are as vulnerable as they were in previous GWX editions, with the challenges of the vastly improved ASW...........I just may relapse into my GWX addiction..... |
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