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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Jul 2005
Location: Ipswich, England
Posts: 302
Downloads: 281
Uploads: 0
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Hi,
When I cause enough damage to start a fire, the smoke looks like native American smoke signals, consecutive puffs in rapid succession. Is this normal, or is there a fix? R.R. |
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#2 |
Lucky Jack
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Go get the ROW Reflections on the Water mod. It will take care of this and many other new visuals to add with it. Find it stickied at the top of this forum. You will not be sorry. New sky, fire, smoke, water!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 | |
Canadian Wolf
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What AVG said ![]() RDP |
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#4 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Yep, all what they said plus you better get a barf bucket for the rockin and rollin in high seas and be prepared for some nice new (and old but improved) sounds.
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#5 |
Stowaway
Posts: n/a
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is there a way to not get the increased rolling action that comes with it?
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