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-   -   Smoke from Damaged ships (https://www.subsim.com/radioroom/showthread.php?t=124456)

ridgewayranger 11-02-07 12:12 PM

Smoke from Damaged ships
 
Hi,
When I cause enough damage to start a fire, the smoke looks like native American smoke signals, consecutive puffs in rapid succession. Is this normal, or is there a fix?
R.R.

AVGWarhawk 11-02-07 01:01 PM

Go get the ROW Reflections on the Water mod. It will take care of this and many other new visuals to add with it. Find it stickied at the top of this forum. You will not be sorry. New sky, fire, smoke, water!

ReallyDedPoet 11-02-07 01:28 PM

Quote:

Originally Posted by ridgewayranger
Hi,
When I cause enough damage to start a fire, the smoke looks like native American smoke signals, consecutive puffs in rapid succession. Is this normal, or is there a fix?
R.R.


What AVG said :yep:, sounds like your running stock.


RDP

Digital_Trucker 11-02-07 01:36 PM

Yep, all what they said plus you better get a barf bucket for the rockin and rollin in high seas and be prepared for some nice new (and old but improved) sounds.

Webster 11-02-07 02:04 PM

is there a way to not get the increased rolling action that comes with it?


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