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Old 04-16-11, 05:15 PM   #1
Jokeman
Bilge Rat
 
Join Date: Apr 2011
Posts: 1
Downloads: 23
Uploads: 0
Default Help with custom mod pack


Hello guys,

I’ve recently found this site looking for mods for SH5 and thought that I could find some people (amongst the veterans of this fine forum) that would be willing to help. My problem/question is that I want to put some mods in SH5 (I have a clear vision of what I want to mod) but I don’t know which mods should I use and what is the proper order of installation using JSGME. I know this isn’t the first time you see/read a post of newbie with such problems. I’ve found few similar topics on this forum but the answers there are not satisfying in my opinion.

As I stated before I have clear vision of what I want to mod in the game but the amount of great mods is just so overwhelming that I really don’t know which to choose . The other thing is the compatibility between mods which also is very confusing . I’m aware of existence of the great mod compilation by TDW called Magnum Opus but this is a big file and my internet connection isn’t fast and stable(recently) . So I decided that I would make my own mod pack (for own use) with smaller single mods and here is my wish list of features that I would like to see in this mod pack:
  1. More advanced user interface for more realistic use of periscope, TDC, TAI and other equipment (I’ve installed TDW UI but when I’ve launched the game using SH5enhanced interface the officer’s bar was clipping on course indicator, also when I was installing the mod I wasn’t quite sure which of the mods that were included in the TDW UI should be installed ). I’m planning to use no contacts setting in game so I need real navigation tools and working hydrophone.
  2. More realistic camo, flags, emblems on uboat and other ships
  3. Better AI of boats and planes
  4. Real ships stats (and interiors with working gauges) and uboat behaviour on and beneath the surface
  5. Normal crew abilities (current are a bit overpowered imo)
  6. Better environments (water, weather etc)
  7. Torpedoes textures for different types of torpedoes
  8. Tutorials on usage of certain parts of game interface
  9. Automated scripts (like the one which guides your uboat out of the sub bunker)
  10. New uboat models (I would like to have a Type IX or Type IX D2. I’m not certain if that’s even possible but maybe I’m not aware of such mods)
  11. Better uniforms on crew members (this is an optional feature)
  12. Better sounds of uboat (this also an optional feature as I’m aware that sound mods are big files)
As you see guys my wish list is long. I know few mods which will exactly fit mentioned features but I’m not certain how to make them work together without compatibility issues. So once again I would like to ask you (as more experienced users of SH5 mods) to help me by pointing out which mods to choose (in accordance with the listed features) and what is the proper order of installation of those mods via JSGME to avoid compatibility issues.

PS. I’m not a native English speaker so please forgive me if there are errors in text . I also would like to apologise if the topic is not in the correct forum and for forcing you to read such a long post.



Last edited by Jokeman; 04-16-11 at 05:28 PM.
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