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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2010
Posts: 15
Downloads: 6
Uploads: 0
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Hi all,
Am enjoying SH3 after finally getting it last week ( ![]() I'm now looking for something that improves the look of the various sprays around the boat. Bow spray, the wake, even the streams from the waterstream and exhaust mod all look a little chunky. Am using GWX3, SH4 effects for GWX, waterstream and exhaust 2.3.... (plus Thomsens sounds, short morse radio msgs, lifeboats v4, GWX rocket fix and couple of other small mods that I don't believe have a bearing on bowspray). I saw it suggested that nHancer can be used to good effect. Is there anything else that's an in game mod? Game runs full screen at 1920x1600 and I get 100+ fps when on the bridge out at sea, 30-40 in port so have room to move there. Thanks! ![]() |
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#2 |
Soundman
![]() Join Date: Nov 2008
Location: The Frozen North
Posts: 146
Downloads: 103
Uploads: 0
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If your rig has the horsepower (which it seems too) I highly recommend the Manos Environment Pro 3.0. GREAT environment mod!
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#3 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
Uploads: 0
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Got to agree with YukonJack there Mr Monk, MEP really rocks
![]() I been running it since release and never looked back. Best regards. Fubar2Niner |
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#4 |
Commander
![]() Join Date: Mar 2010
Posts: 462
Downloads: 53
Uploads: 7
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#5 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
Uploads: 0
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@schlechter pfennig
Easy shipmate it's in SS downloads section here: http://www.subsim.com/radioroom/down...o=file&id=1452 Enjoy ![]() Best regards. Fubar2Niner |
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#6 |
Watch
![]() Join Date: Apr 2010
Posts: 15
Downloads: 6
Uploads: 0
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Cheers all.
Thanks again ![]() Last edited by MrKWMonk; 04-29-10 at 11:05 PM. |
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#7 | |
Commander
![]() Join Date: Mar 2010
Posts: 462
Downloads: 53
Uploads: 7
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#8 |
Rear Admiral
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Is this something that makes the dit-dat-dit sound effect at the beginning of the "neue funkspruch herr kaleun" sound file much shorter? Because I've been meaning to look for or ask about a way to do that.
Usually by the time my radioman finally gets to the point of telling me there's a new message I've already finished reading the darn thing. |
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#9 | |
Watch
![]() Join Date: Apr 2010
Posts: 15
Downloads: 6
Uploads: 0
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Hi, it's a 1 second sound bite of morse to let you know you have a msg. No spoken words just a brief beep-beep-beep. I was the same when reading msgs with the old sound and with the extra msgs you get with GWX it got old very quickly when on high time compression. There's no readme with the file but the full name is Short Morse Radio Message and i found it here running searches on the forum. -kwm |
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#10 | |
Rear Admiral
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Thanks for the info!
BTW have you tried the Mission Orders Lite mod? If you find the number of messages in GWX a bit intrusive, it's worth looking into: Quote:
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#11 | |
Commander
![]() Join Date: Mar 2010
Posts: 462
Downloads: 53
Uploads: 7
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#12 |
Rear Admiral
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IIRC when you download the mod and extract the files, you will have the environment mod plus an additional mod that also updates your sensor settings to account for the new 20k atmosphere you get with it. You just enable the sensor mod after enabling the main environment mod.
I've used it and didn't notice any problems with the crew's ability to detect other ships or vice versa. |
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#13 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
Uploads: 0
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@frau kaleun
Perfectly correct mein frau......... @schlechter pfennig As Frau Kaleun suggests, I been using this mod since release enabling the additional sensor mod and have had no seemingly more or less AI response. not sure if you read the original thread but it may put your mind at rest, forgive me if you have done so already but here it is: http://www.subsim.com/radioroom/showthread.php?t=158991 Best regards. Fubar2Niner |
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#14 | |
Commander
![]() Join Date: Mar 2010
Posts: 462
Downloads: 53
Uploads: 7
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#15 |
Commander
![]() Join Date: Mar 2010
Posts: 462
Downloads: 53
Uploads: 7
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Quick question: does this mod conflict with SH-5 water for GWX 3.0 if I use both at the same time?
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