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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
Uploads: 0
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@frau kaleun
Perfectly correct mein frau......... @schlechter pfennig As Frau Kaleun suggests, I been using this mod since release enabling the additional sensor mod and have had no seemingly more or less AI response. not sure if you read the original thread but it may put your mind at rest, forgive me if you have done so already but here it is: http://www.subsim.com/radioroom/showthread.php?t=158991 Best regards. Fubar2Niner |
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#2 | |
Commander
![]() Join Date: Mar 2010
Posts: 462
Downloads: 53
Uploads: 7
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#3 |
Commander
![]() Join Date: Mar 2010
Posts: 462
Downloads: 53
Uploads: 7
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Quick question: does this mod conflict with SH-5 water for GWX 3.0 if I use both at the same time?
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#4 | |
Sparky
![]() Join Date: Oct 2009
Posts: 151
Downloads: 240
Uploads: 0
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#5 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
Uploads: 0
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No conflicts here either mate.
Best regards. Fubar2Niner |
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#6 | |
Commander
![]() Join Date: Mar 2010
Posts: 462
Downloads: 53
Uploads: 7
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Once I finish this latest patrol I'll activate this and give it a whirl. |
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#7 | |
Sparky
![]() Join Date: Aug 2005
Posts: 156
Downloads: 500
Uploads: 0
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Quote:
here is the link http://www.subsim.com/radioroom/down...o=file&id=1491 |
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