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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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![]() Last edited by Ducimus; 03-08-10 at 01:34 PM. |
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#2 |
Chief
![]() Join Date: Jan 2008
Posts: 320
Downloads: 81
Uploads: 0
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ROCK ON !
![]() I'm on an highway to enjoy.
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-Fighting is a lifestyle- ![]() |
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#3 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
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Alright !
Have a Drink On Me, cause I'm Thunderstruck ! ![]()
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Just help someone.....it makes a difference |
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#4 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,855
Downloads: 344
Uploads: 0
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I knew you could not stay away. I also wanted to attract your attention to this thread:
http://www.subsim.com/radioroom/showthread.php?t=163304 I presume the fact that we can now "see" the escort's detection range will make it easier to tweak its effectiveness.
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#5 |
Lucky Jack
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Thanks! Will have a try.
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#6 |
Navy Seal
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Good project. Will give this a shot - if indeed there is complex scripts for AI behaviour, I think we're in for a treat in the long run with this mod
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#7 | |
Rear Admiral
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![]() Quote:
Just FYI, i don't expect huge drastic changes with this initial release. All i did was tweak the sim.cfg for now. Im not going too deeply into this just yet, cause the game has another 3 patch's to go if track records still hold true for ubi. |
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#8 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,855
Downloads: 344
Uploads: 0
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I will test it out this weekend.
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#9 |
Rear Admiral
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Updated.
As sonar goes, we're cooking with gas now! Toss the old file, this ones much better |
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#10 |
A-ganger
![]() Join Date: Nov 2004
Posts: 80
Downloads: 35
Uploads: 0
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Ducimus decides to give the dog a bone. Nice!
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Commence to Jigglin |
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#11 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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It is the only mod he is doing... until of course he see's THAT thing that he can fix easily, and oh yeah, THAT too... and may as well do THAT while he is at it..
![]() Just teasing, Ducimus.. ![]() thank you for working to make SHV better! |
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#12 | |
Rear Admiral
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![]() Quote:
- sim.cfg tuning - AI_sensor tunning - Creation of new visual sensor for aircraft - depth charge adustments - depth charge splash warning - sonar ping sound Ive done a good bit of that already, but no where near done. This is going to require alot of fine tuning. Right now, all ive really done, is hit the AI's sensors with a sledgehammer in order to knock the rust loose and get it moving. Visuals will need ALOT more work, I think i might lower the max elevation on the first two active sonars to 130 instead of 120, and may have to recalibrate hydrophones, as they might be too sensitive atm. |
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#13 |
Eternal Patrol
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Jokes aside, this is pretty awesome, and we're grateful you're taking the time to make it right.
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“Never do anything you can't take back.” —Rocky Russo |
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#14 |
Rear Admiral
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![]() ![]() Would be nice to hear from a couple. ![]() Regardless if your getting slapped around like a red headed step child, or still getting away with bloody murder and nothing seems to have changed from stock, i'd like to hear about it. |
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#15 |
Canadian Wolf
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I am using this and will report in when I get my shat together a little more. Still trying to learn other aspects of the game, plus deal with bugs....
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