![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
The Old Man
![]() Join Date: Mar 2008
Location: Phx. Az
Posts: 1,458
Downloads: 24
Uploads: 0
|
![]()
Ive noticed an odd problem as of recently. I cant sink ships! I can blow them in half, light them on fire and get credit for them but they just do not sink. They just half sink then stop and bob on the surface. I must of broke something?
1.4 w/ GWX |
![]() |
![]() |
![]() |
#2 |
Samurai Navy
![]() Join Date: Aug 2007
Location: Finland
Posts: 580
Downloads: 2
Uploads: 0
|
![]()
Well, if you're on the shallow waters, they indeed will just half-sink and their stern/front will stay on the surface.
I once had to patrol a grid on english channel. On my way there I sunk large tanker, it blew in half and both parts' "heads" stood on the surface. Couple of days ago I was returning to home, and passed the same spot where I sunk that tanker, the "heads" still were there, sticking out of the surface. |
![]() |
![]() |
![]() |
#3 | |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
|
![]() Quote:
__________________
Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
|
![]() |
![]() |
![]() |
#4 |
Chief of the Boat
|
![]()
They're still rendered in-game until they go deeeeep
![]() |
![]() |
![]() |
![]() |
#5 |
Samurai Navy
![]() Join Date: Aug 2007
Location: Finland
Posts: 580
Downloads: 2
Uploads: 0
|
![]()
Didn't the British sometimes hauled those half-sunken ships to the ports and put them as anti-submarine barricade?
|
![]() |
![]() |
![]() |
#6 |
XO
![]() Join Date: Nov 2007
Location: Canada
Posts: 424
Downloads: 45
Uploads: 0
|
![]()
Hi! this behaviour sometimes happens to me, too.
In fact, SH3 considers a ship sunk when she goes underwater or have a breaking exposion that destroys her. So, my suggestion is try to hit in a critical point to have massive explosions.. i hope this help, bye! |
![]() |
![]() |
![]() |
#7 | |
Eternal Patrol
![]() |
![]() Quote:
__________________
“Never do anything you can't take back.” —Rocky Russo |
|
![]() |
![]() |
![]() |
#8 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
|
Of Ship Halves, Salvage and Blockships...
Quote:
![]() In regards to blockships, from what I have read, most of those used were empty, rusted hulls and obsolete and/or rusted drifters and barges that were already condemned in 1939. A few obsolete warships were used as blockships during the Normandy invasion as well, such as the British Centurion, the French Courbet, some UK D class light cruisers (Durban and Dragon I think), and the Dutch light cruiser Sumatra (sister ship of the Java). The latter case was for protection for the landing from the weather and not against submarines though. |
|
![]() |
![]() |
![]() |
#9 | |
GWX Project Director
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#10 | ||
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
|
![]() Quote:
Running into the ship barracades is a lot more pleasant than the usual alternatives, mines or sub nets that are harder to detect unless you're moving very slow at 1x speed. |
||
![]() |
![]() |
![]() |
#11 |
Samurai Navy
![]() Join Date: Aug 2007
Location: Finland
Posts: 580
Downloads: 2
Uploads: 0
|
![]()
Alright, thanks for the reply.
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|