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Old 04-02-17, 02:36 PM   #9
Steve Gad
Bosun
 
Join Date: Jul 2013
Location: Mansfield, Notts. UK
Posts: 69
Downloads: 521
Uploads: 0
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Quote:
Originally Posted by NAZ2222 View Post
Well I use this ones:

-final torpedo damage (http://www.subsim.com/radioroom/showthread.php?t=105298)

-open hatch (http://www.subsim.com/radioroom/showthread.php?t=104514)

-Phillip Thomsen sound Pack 3.2 (http://www.subsim.com/radioroom/showthread.php?t=134491)

-water stream(http://www.subsim.com/radioroom/showthread.php?t=133541)

-OLC 2.4.3 (http://www.subsim.com/radioroom/showthread.php?t=134186 (brilliant by the way:p )

-life boats (http://www.subsim.com/radioroom/showthread.php?t=134988)

-SH4 effects for sh3 (http://www.subsim.com/radioroom/showthread.php?t=134988)

all with GWX 2.1 and itīs posterior fixes, and activated by JSGME(http://www.subsim.com/radioroom/show....php?t=141773)!!

And install in the order posted and read each mod read me for more information on possible conflicts!!
It looks great

I also run SH3 throuh SH3 comander(http://www.subsim.com/radioroom/showthread.php?t=135380)


I guess itīs a start
I realise I'm ten years late with this, but thank you or putting me onto Phillip Thomsen sound Pack. I too value sound very highly or immersion and I'd driven myself half mad getting and mixing different sounds.


Ps. Yes, I'm STILL out there. lol
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