Quote:
Originally Posted by Armistead
The rain node is in the scene dat, towards the bottom. ...
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Thanks Armistead.
As I indicated above, I'm already manually adjusting weather parameters to an ongoing save file (as opposed to the initial set of parameters given in the mission files) by setting UseCotrollersWeatherData=True. I'm aware that the rain node is located in scene.dat but none of its variables appear to be a "switch" to turn on/off (true/false) the rain state... unless I'm overlooking something in the node? What tells the sim engine to activate rain from a loaded save file? There must be a trigger for it
somewhere...!

cheers,
hc