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Sorry man, didn't mean to call you lazy. As a matter of fact I was thinking of myself more. Since usually I don't like to go searching all over forums to find what I want, and it's nice when someone posts a link for me and makes it a lot easier. So didn't mean to call you lazy, just did what I would have liked someone to do for me, were I in your shoes, which I often am.;)
Also double-checking the downloads page and it seems the environment mods 3.3, 3.4 and gold, among other versions, were all done by Captain von Keldunk. Or at least uploaded by him. Though I do see the 3.3 mod you were talking about by W clear, so I don't know if these are completely different mods, or the same? Got a little confused there, especially since it looks like W clear's newest one is 3.3. Also the one I'm using is from May, clear's is from a few days ago, his should be better; I think I'll give it a spin. EDIT: Don't wanna make any more posts, I think I've made too many already, so gonna edit this one and if you see this then great. Trying Clear's mod for awhile, so far the water looks stunning, so for that alone I think I'm gonna stick with it. I removed the wave mod, since clear's mod has it's own system in this regard. Only thing I have to watch out for are those crashes, hopefully either they are none-minimal, or they're fixed soon. |
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I've been playing for 3 days, yet my mod list already got a bit messy:
[CUT] EDIT: From now on I only update my list in post #131 of this thread - so that not to trash it too much. My absolutely best find is "NewUIs" by TheDarkWraith. It's the very mod that made the game playable and enjoyable. Without it I would be already very, very tired of trying to have fun. You can find it here: http://www.subsim.com/radioroom/showthread.php?t=166093 If any of you guys see any errors in my mods list, please let me know. |
@ Abd_von_Mumit, you might want to check out the mod: SteelViking&Community's Underwater Mod since you prefer 100% realism. In that mod, I have greatly reduced the underwater view range, bringing it close to real life. So, it makes it difficult to use your scopes for dodging DCs.
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Will try it, searching. Thanks. |
Thanks to all modders. :yeah:
SH5 is looking, playing and getting better everyday. My Mods used and the order of install :- Generic Mod Enabler - v2.6.0.157 [D:\Simulations\SilentHunter5\MODS] A Fistful of Emblems v1.51 A Fistful of Emblems v1.51 (Weathered) Grossdeutscher Rundfunk GWX Compass Rose Grid for SH5 BRF 1.3 full U-boat Historical Specifications 1.4 Speech fixes and additions (german version) Reboot's Hot Soup 1.0 No magic skills v1.5 MightyFine Crew Mod 1.2.1 Alt faces MapNameFix Lite Campaign LC 1.2 Enhanced FunelSmoke_by HanSolo78 Environment 3.5MOD (Removed the ClimateZones cnf and tga as they caused CTD) Conus' Graphic Mod 1.1 SteelViking's Interior Mod V1.0 SteelViking's Interior Mod V1.1 patch V1.1.1 SteelViking&Com Underwater ModV1.0 Shadow Improvement Mod sobers realistic hydrophone operator SH5 CapthelmsLightingEffects EngineSoundsImproved_v1.0 Nauticalwolf's_Poster_Mod_v1.0 NewUIs_TDC_4_2_0_ByTheDarkWraith NewUIs_TDC_4_2_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_4_2_0_ColoredShippingChart_by_reaper7 NewUIs_TDC_4_2_0_Das_Boot_Crew_Mod_by_Illyustrator NewUIs_TDC_4_2_0_emtguf_rework_scopes NewUIs_TDC_4_2_0_WWIIInterface_by_naights IRAI_0_0_22_ByTheDarkWraith IRAI_0_0_22_No_hydrophone_on_surface_No_Aircraft_s potting Please let my know if you spot anything wrong. :salute: |
01/09/2010
Generic Mod Enabler - v2.5.0.150 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags RemoveLogoIntroTheDarkWraith SD_MapCourseLine_tiny_arrows_ocred Loading Screens Mod 2.0 Lite Campaign LC 1.2 No magic skills v1.5 MightyFine Crew Mod 1.2.1 Alt faces Grossdeutscher Rundfunk Environment 3.4MOD removed climate zones Capthelms SH5 Audio Mod German U-Boat Internal Routine SFX Speech fixes and additions (english version) sobers talking conning crew mod new_KM_binos No Ship Wakes 1.2 North Atlantic Green 1.1 sobers 100% underwater FX sobers base wave mechanics for SH5 v3 sobers multi color mod sobers no footstep sound mod sobers silent hud NewUIs_TDC_4_1_0_ByTheDarkWraith NewUIs_TDC_4_1_0_Waypoint_Contacts_Same_Shape_No_C olor Krauters Automated Scripts MRP 1.3 NewUIs_TDC_4_1_0_alt_officer_wounded_by_naights IRAI_0_0_22_ByTheDarkWraith IRAI_0_0_22_No_hydrophone_on_surface_No_Aircraft_s potting sobers hyrophone fix |
Updated mod list in Post #1. I'm pretty sure I have some redundant "mod soup" happening with TDW's new additions so. :timeout: Hopefully TDW will be along, see this, and let me know what can be eliminated/re-ordered. :salute:
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Sudo, you are correct about the accurate German Flags mod. Conus00's graphics mod does what it does, plus more. Just make sure that if you are using my interior mod, that it goes in JSGME after Conus00's mod.
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@ Abd_von_Mumit, When using my interior mod, you don't need Capthelms Lighting Effects mod for sh5. My mod overwrites the files involved with this. But, my interior mod pretty much does the same stuff, with a few tweaks.
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Under SH5 gameplay mods, just order by number of downloads. Currently on #3: http://www.subsim.com/radioroom/down...sort=downloads Or search downloads for "flotation". Pretty sure there's a "brf" tag on its thread as well. And there's a link in the sig. |
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Believe it or not, floatation gives no BARF in my results - tried yesterday, no joy (forum search, downloads search). The search engine must have barfed or something. :oops: Quote:
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My own mod soup.:D So far it's stable and the Environment Gold mod is better in the case that at nights I could make things out.
Generic Mod Enabler - v2.5.0.150 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags Capthelms SH5 Audio Mod Grossdeutscher Rundfunk Elite German Black & Copper Torpedo German U-Boat Hydrophone SFX German U-Boat Internal Routine SFX Lite Campaign LC 1.2 Menu - Das Boot Underwater Theme More_crew_commands_dialog_v1.04 Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1 RemoveLogoIntroTheDarkWraith SubFlags_0_0_5_byTheDarkWraith Window_Lights_Redone_V1 SteelViking's Interior Mod V1.0 SteelViking's Interior Mod V1.1 patch V1.1.1 Torpedo Splash Speech fixes and additions (english version) Sobers ambiance sound collection(CMD) sobers base wave mechanics for SH5 v3 sobers realistic hydrophone operator SH5 Shadow Improvement Mod Critical hits 1.1 Torpedos Critical hits v 1.2 MightyFine Crew Mod 1.2.1 Alt w beards No magic skills v1.5 MCCD compatible Danevangs Paint Shop 1.0 Type VIIC Pack Danevangs PS 1.0 VIIC-upg Camo Irregular Shapes Sh5EnvModGold Old Style Explosions V1.1 SV&Com Underwater Mod BRF 1.1 HP balance FX_Update_0_0_1_ByTheDarkWraith FX_Update_0_0_1_BARF_Fix Enhanced FunelSmoke_by HanSolo78 Feared Hunters 2.1 U-boat Historical Specifications 1.4 NewUIs_TDC_4_3_0_ByTheDarkWraith NewUIs_TDC_4_3_0_6x_6x_7x_RAOBF_patch NewUIs_TDC_4_3_0_alt_officer_wounded_by_naights NewUIs_TDC_4_3_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_4_3_0_ColoredShippingChart_by_reaper7 NewUIs_TDC_4_3_0_Das_Boot_Crew_Mod_by_Illyustrator NewUIs_TDC_4_3_0_emtguf_rework_scopes NewUIs_TDC_4_3_0_ERM_Reaper7_NightVision NewUIs_TDC_4_3_0_jimimadrids_map_tools NewUIs_TDC_4_3_0_No_Aircraft_Spotting_At_Depth NewUIs_TDC_4_3_0_WWIIInterface_by_naights IRAI_0_0_12_ByTheDarkWraith Krauters Automated Scripts Trevally Automated Scripts Trevally Harbour Pilot Scripts Advanced Shift Keys 2.1 Sobers ambiance sound collection AilClouds 3.0 AilSmoke 1.7 |
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