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View Full Version : SH3 Mission Designers' Forum


  1. [REL] Patrol_Order_No_17 and 34. (0 replies)
  2. How to put Aquitania in the mission editor? (2 replies)
  3. Sub selection (1 replies)
  4. A Little Help Please (3 replies)
  5. What is going on here? (2 replies)
  6. SHIII, gwx3.0 error (3 replies)
  7. 1.4 patch error (3 replies)
  8. Time compression on map contact setting (3 replies)
  9. qualification, promotion (1 replies)
  10. Install problems (1 replies)
  11. been playing a long time (6 replies)
  12. Mission Editor wont run properly when D3D9.DLL present (1 replies)
  13. MP Mission crashing when first torp hits a target (2 replies)
  14. Silent Hunter Multiplayer (1 replies)
  15. Metaverse subsim (2 replies)
  16. Where can I find the national flag files. (2 replies)
  17. [REL] HMS Courageous. (1 replies)
  18. Hydrophone range (2 replies)
  19. Using My Career Backups (1 replies)
  20. [REL] Operation Sparta. (2 replies)
  21. Casablanca Mission. (9 replies)
  22. Kriegsmarine’s secret pirate fleet anyone? (1 replies)
  23. How to insert ships into a mission? (3 replies)
  24. Can I save my career progress to a new computer? (4 replies)
  25. Adding Port (0 replies)
  26. [TEC] How would you design this single training mission? (4 replies)
  27. Everybody POST HERE if you're interested in MP (1 replies)
  28. I would like to create a denser coastal traffic. (18 replies)
  29. Very simple question. (1 replies)
  30. Sh3 on win 10 (2 replies)
  31. I’m looking for playable warshipmod. (3 replies)
  32. Sh3 resolution (2 replies)
  33. [WIP] Attack on Aruba (3 replies)
  34. Sink (0 replies)
  35. [REL] Special Training Single Mission (0 replies)
  36. Looking for mis files (4 replies)
  37. Major problem with Merge (0 replies)
  38. What is happening (2 replies)
  39. Is there any guides or FAQ's on how to make a campaign? (2 replies)
  40. Disappearing deck gun ammo? (1 replies)
  41. ideas on how to design a mission around a major surface engagement (6 replies)
  42. searchlights & shore batterys mission editing (3 replies)
  43. Modify accuracy (9 replies)
  44. Stupid Rough Weather! (5 replies)
  45. scripted? convoys (4 replies)
  46. IXB U-boat Exit date??? (4 replies)
  47. how do you remove a ship from a mission (3 replies)
  48. To All Posters: Sp Missions Requested (11 replies)
  49. [TEC] SH3MissionEditor Basics, Manuals, FAQs and Tips (0 replies)
  50. Manual TDC Tutorial Mission? (6 replies)
  51. How to delete units during mission? (2 replies)
  52. There should be a mission sticky (15 replies)
  53. Where are the old threads ? (2 replies)
  54. Using Reach Zone instead of having Airbases (2 replies)
  55. Loud Noise at beginning of mission (13 replies)
  56. From stationary to moving (12 replies)
  57. SEARCHING for a mission? (13 replies)
  58. Campaign (SCR / RND / LND) conversion and modifying (58 replies)
  59. AI: Aircraft (37 replies)
  60. Mission started - but people get kicked (crash) (68 replies)
  61. How do I keep ships in formation? (16 replies)
  62. Triggers, Events & Spawning (73 replies)
  63. Wolfpacks & Multiplayer Missions (52 replies)
  64. Mission testing (25 replies)
  65. Minefield Question (10 replies)
  66. Icebergs & Icefields (14 replies)
  67. Mission Editor Issues, Anomalies & Bugs (105 replies)
  68. Naval Bases, Ports, Docks, Harbors and such (74 replies)
  69. AI: Escorts & Warships (82 replies)