Iron Wolf studio are planning to release a playable demo of the much awaited title ‘Destroyer the Uboat hunter’. The game itself is scheduled for a q4 2021 (now revised to q1 2022) release and the devs are working hard to have a demo online for the Steam games festival in June.
My name is Artur Salwarowski and I am the designer of Destroyer. We are working hard on our demo and we are very excited to be able to share it with you soon.
We will begin promoting the game shortly and we will have a few juicy morsels for you in anticipation of the demo’s release in mid-June. I personally really hope that the demo (and the full game) will appeal to the subsim community.
With that in mind, I would love to hear your opinion on the subject of tutorials. We already know that we won’t manage to squeeze in a full-blown tutorial into the demo, there simply won’t be enough time as the demo still needs some work before the release.
Therefore, we will most probably opt for a very simple tutorial that explains just the basic controls, and then there wil be a series of videos explaining each destroyer station in details, explaining tactics and other important ASW facts related to the game.
What do you think about this solution? Will it be acceptable for the demo? In my honest opinion, I don’t relly think anyone here would need the tutorial anyway, apart from just a few details, such as the Tactical Range Recorder.
Either way, please let me know your thoughts on this.