Unzip this mod into the JSGME-MODS folder and apply it directly after the Dark Waters V6 mod although its application should not impede any other subsequent mod unless a player is modding crew ranks and […]
When I started Subsim in 1995, I dreamed of working closely with a small dev team to make a really unique submarine game that does more than allow a person to “play it”; I wanted a subsim where a guy could “live it”. […]
EAX sound mod with depth charge and gunfire shell splash, merchant smoke merged for compatibility with TMO Update BH V2.0.
TACTICS SSN-21 Seawolf employs aggressive enemy AI. A real “shoot & scoot” subsim, Seawolf will test your skills. Detection Try to identify as many targets as possible before attacking. Use the periscope to make a […]
This thread will compile the links to the threads with the essentials and the great-to-haves. It won’t include everything, and you can search for the rest in the downloads section; but it will include the […]
During the development process, we have one main goal – we want to make the best simulator possible. And on the occasion of #ScreenshotSaturday, let us prove it with some cool shots! Demo version of […]
In a co-op game like Wolfpack, communication is critical to success. Being that a real U-boat is noisy and often chaotic, plus the players can be stationed in different compartments far apart, there should not […]