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SUBSIM NEWS |
March 2002 - Jan 2003 Last updated Jan 2003 |
Hot news about
Pirates of the Caribbean, Enigma, Harpoon 4,
Sub Force, and all naval/subsims contained on this page.
Updated regularly.
SUBSIM DEVELOPMENT STATUS |
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Program | Designer | Description | ETA | Outlook |
Enigma: Rising Tide | Tesseraction Games | WWII Online naval game | NOW | SP |
Pirates of the Caribbean (Sea Dogs II) |
Bathesda/Akella | Pirate RPG/Sim | Q2 03 | In progress |
Sub Force/WWI | Red Oktober | WWII subsim | --- | In Progress |
Harpoon 4 | Ultimation/SSI | Strategy, total theater | Q4 '03 | Beta |
Boomer |
Frozen Lung | SSBN subsim | Q4 03 | MIA |
Silent Hunter III | Ubi-Soft | WWII subsim | Q3 04 | ??? |
![]() Pirates of the Caribbean (SEA DOGS II) Pull your eyepatch and saber out of the closet, get ready to sail the high seas again. SEA DOGS II is going to take you away from the modern world and back to an age where ships were powered by wind and wave. Reserve your copy today! |
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Keep up with your favorite upcoming naval and subsims, right here! |
Pirates
Status Page |
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Suzuki and Honda Motorcycles in Houston Neal's Deals at Stubbs Cycles |
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Update 8/02: Assorted naval sim news coming at ya!
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Update 7/02: Enigma: Rising Tide, the upcoming online naval game from Tesseraction Games is nearing beta status. Kelly Asay, President of Tesseraction Games, Inc. sent us some new screenshots of the action. Check the Enigma Status Page for more. And keep an eye on the Subsim Enigma Radio Room forum for some big news!
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Update 6/02: Gamespy features some pretty good articles about the big two upcoming naval sims, Sea Dogs II and Enigma: Rising Tide.
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Update 6/02: Mike Hense supplies us with updates in the world of independently developed subsim projects.
Read more Indie Subsim News here. Return to SUBSIM Review |
Update 5/02: May 22-23; From the LA Convention Center -- In the way of naval sims, pickings are slimmer than ever. Sea Dogs II -- Bethesda invited Subsim into a private screening of Sea Dogs 2 running a demo on a large screen monitor. Producer Joel Breton asked me if I had played Sid Meiers' Pirates. "Well, we want to take Pirates and make it look a whole lot better." And look better, it does. SD2 packs all the visual brilliance of a big budget Hollywood film. The ship models improve on the original's well-rendered sailing ships by adding more texture to the sails, richer grain in the wood areas, and more detail to the cannons and rigging. Return to SUBSIM Review |
Update 5/02: Tesseraction Games announces successful Alpha multiplayer for "Enigma: Rising Tide"
With Alpha milestone complete, preparations for Beta signup underway
Eugene, OR (May 14, 2002) The Alpha successfully permitted over twenty ships to engage each other on the open ocean, and included the use of deck guns, torpedoes, and depth charges. When the game is released, thousands of players will be able to wage war in the open seas. ENIGMA: RISING TIDE is designed to provide exciting, massively-multiplayer, ship-to-ship battles with very high player densities. The game software will be available free-of-charge, and following an initial free trial period, players will register and pay a monthly subscription fee. In addition to tracking its persistent storyline, Tesseraction Games plans to release upgrades and expansions every three months for the life of the game, also at no charge to subscribers. Beta signup will begin shortly after E3. ENIGMA: RISING TIDE will unfold a detailed backstory in which three Great Power "Empires" wage war against each other using submarines, destroyers, destroyer escorts, corvettes, tankers, merchantmen, and aircraft. The game is designed to be action-filled and easy-to-learn while providing depth of strategy and cinematic cat-and-mouse suspense. Eventually, player actions and decisions will steer the direction of the alternate history story and the evolution of the online war. Intrinsic Graphics web site at www.intrinsic.com.
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Update 4/02: Subsim's sister website, the Wolfpack League/Eagle League (part of the Sub Club) concludes its first month of trial multiplayer battles. The tonnage leaders and overall highest rated skippers now have something to brag about. Another round of STAT games (games recorded in the database) will begin May 3. Return to SUBSIM Review |
Update 4/02: Italian website inizioPartita inteviews our very own Frank "Torpex" Kulick. Read it here (in Italian!).
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Update 4/02: Reviews are coming in for Destroyer Command and it looks like rough seas ahead. Still no news on the release of the SH2 MP patch.
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Update 3/02: Tesseraction Games sent Subsim Review a short note with some info and a couple pieces of art from their upcoming naval game Enigma: Rising Tide. Sounds pretty interesting! Remember, some of the guys were former Dynamix developers (as in Aces of the Deep).
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Update 3/02:
Destroyer Command
and Silent Hunter II v1.1 patches are
out! These patches will make interop multiplayer available between the two
sims--the virtual Battle of the Atlantic. Features include: MULTIPLAYER SUPPORT
Click here to download the SH2 and DC v 1.1 Patchs
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Update 3/02: Carl C. Norman, Exec Producer of both Destroyer Command and Silent Hunter II announced that Subsim.com will assemble a SWAT team of testers to help get the Interop patch out. Testing began around the clock in the first week of March. The MP performance has been improved and many key features refined. Patch is expected to be released the weekend of March 15. Carl post the following bulletin in the Subsim Radio Room forums:
Click here for the Official Patch News - March 13, 2002 Update.
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