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SUBSIM Newsletter reaches over 23,000 naval enthusiasts each month. Get the latest news and info on naval games, books, and subsims.
The latest: 7-4-03: Pirates of the Caribbean in Stores!!
6-30-03: Pirates of the Caribbean screenshot bonanza
6-27-03: Pirates of the Caribbean interview at Subsim.com
6-16-03: Pirates of the Caribbean on track for a early July release. Countdown begins!
3-27-03: Sea Dogs II renamed Pirates of the Caribbean
Bethesda Softworks to Publish Game
RPG-at-Sea to Coincide With Movie Release This Summer
March 27, 2003 (Rockville, MD) -- Bethesda Softworks® and Disney Interactive today announced that Bethesda Softworks will publish a Pirates of the Caribbean video game for the Xbox™ video game system from Microsoft and PC CD-ROM. Inspired by one of this summer's most anticipated blockbusters, the game will bring swashbuckling adventures and rich worlds to Xbox and PC this June.
Featuring stunning graphics, deep role-playing elements and thrilling quests, the Pirates of the Caribbean game offers players the unique opportunity to prove their mettle against the legendary buccaneers of the Caribbean.
"The Pirates of the Caribbean game transports players to the 17th Century where they can experience life as a pirate in any way they see fit," said executive producer Todd Vaughn. "Whether they want to be feared by all and welcome nowhere, or just enjoy compelling missions or a life at sea, we're creating a game that fits their gameplay style."
The Pirates of the Caribbean video game is a unique role-playing experience with an intriguing storyline and the ability to explore everything the world has to offer. Deciding to become a cold-hearted mercenary for hire, a peaceful and profitable merchant or a swashbuckling pirate will influence future interactions. Gaining wealth and experience gives players the opportunity to hire crewmembers, sail larger ships, and uncover priceless treasures.
Players will enjoy advanced AI, incredibly detailed characters and vessels, breath taking views at sea, and lush, exotic locales. Enhancing the game's realism, wind and water conditions will affect how ships sail and fight. Day and night lighting and beautiful water effects make the game come alive.
"The appeal of Pirates of the Caribbean is timeless. The franchise will now have the opportunity to transcend many entertainment mediums and genres," said Sanjeev Lamba, vice president of marketing and international at Disney Interactive. "Bethesda's reputation and expertise in creating compelling RPGs will make Pirates of the Caribbean a role-playing game experience that will reflect the true spirit of the franchise."
About the Film: Pirates of the Caribbean: The Curse of the Black Pearl
From producer Jerry Bruckheimer comes the rollicking live-action adventure "Pirates of the Caribbean: The Curse of the Black Pearl," starring Johnny Depp, Geoffrey Rush, and Orlando Bloom, directed by Gore Verbinski. For the roguish yet charming Captain Jack Sparrow (JOHNNY DEPP), the crystalline waters of the Caribbean, like the high seas the world over, present a vast playground where adventure and mystery abound. But Jack's idyllic life capsizes after his nemesis, the wily Captain Barbossa (GEOFFREY RUSH), steals his ship, the Black Pearl, and later attacks the town of Port Royal, kidnapping the Governor's (JONATHAN PRYCE) beautiful daughter, Elizabeth Swann (KEIRA KNIGHTLEY).
Elizabeth's childhood friend, Will Turner (ORLANDO BLOOM), joins forces with Jack to commandeer the fastest ship in the British fleet, the HMS Interceptor, in a gallant attempt to rescue her and recapture the Black Pearl. The duo and their motley crew are pursued by Elizabeth's betrothed, the debonair, ambitious Commodore Norrington (JACK DAVENPORT), aboard the HMS Dauntless. Unbeknownst to Will, there is a curse that has doomed Barbossa and his crew to live forever as the undead, where each moonlight, they are transformed into living skeletons. The curse they carry can be broken only if a once-plundered treasure is restored. Stunning visual effects bring these formidable foes to life as our valiant heroes clash mightily with Barbossa and his invincible pirates of the Caribbean.
5-23-02: Read Subsim's E3 2002 report, containing news and details about SD2!
3-15-02: Subsim.com Sea Dogs 2 Interview - all you wanted to know and lots of welcome news.
2-5-02: New screenshots
Sea Dogs II overview
"Sea Dogs 2" allows the player to enter a world that captures the romance of the 17th century upon the Caribbean. The focus of this heroic game consists of steering mighty sailing ships and partaking in naval battles. Players captain their own ship and have the opportunity to live the life of a pirate by fighting tooth-and-nail for gold and experience. Adventuring choices range from captaining a squadron for one of the European powers, bloodthirsty pirating, peaceful and profitable merchant sailing or becoming a fearless bounty hunter.
Beginning your career as the captain of a small ship, you find yourself in the midst of a fictional archipelago. The archipelago consists of small and large islands upon which you'll fight, trade, and gradually improve your vessel. The storyline is truly freeform and open-ended; there is no need to follow each detail. You can simply choose to sail, fight, complete quests and go on living in the world of "Sea Dogs 2".
While walking through town, your hero can enter taverns, shipyards, churches and other buildings. Traveling overland across the islands, you will encounter an open tropical landscape... as well as secret treasure caves or smuggler's lairs.
At sea, you can actually manage the ship, her hold, her armament, crew, passengers and taken captives. Your ability to navigate is directly linked to your experience; skill point management allows the player to determine which skills they'd like to take immediate advantage of.
Sea Dogs II will be using a quest generation system. This system will prevent players from exhausting all of the available role-playing paths and should add the element of replayability. Coupled with a unique role-playing system and the opportunity to create a party of characters, "Sea Dogs 2" the only game in which RPG and sailing simulation meet to create a fantastic gaming experience.
The multi-player game mode supports up to 16 players via LAN or Internet, enabling numerous types of gameplay such as Deathmatch or Capture the Fort.
Akella is including a powerful game editor in "Sea Dogs 2", allowing players to design their own add-ons for the game.
Currently projected for an Fall 2002 release
- Pentium III 500Mhz or greater
- GeForce 2 level graphics card
- 128 MB RAM; recommended 256 MB
- Windows 95\98\2000\XP
GET YOUR SYSTEM READY FOR SEA DOGS 2 WITH A CHEAP MEMORY UPGRADE!
Articles and previews:
Links for Sea Dogs II
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