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06-03-17, 10:48 AM | #1 |
Ocean Warrior
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Node definitions in S3D
Here's a list of node definitions that I've compiled for a reference. Most are listed when you look at the node in S3D, but a few are not and are based off of a logical observation.
A= AA Gun B= Bomb Payload C= Radar RWR D= Radio DF E= Sub Emblem F= G= Broomstick node (?) H= Hydrophone I= Instrument (?) J= K= Cargo L= Searchlight M= Main Armament MC= Related to personnel going ashore from your boat N= Sonar O= Sensor (Optical?) P= Pilot/Sailor Q= Signal Light (?) R= Radar RC= (?) S= Secondary Weapon T= Torpedo U= V= W= ASW Weapon X= Static Aircraft/Vehicle (?) Y= Z= Conning Tower aud= audio engine= engine sound diesel= Diesel Engine Sound electric= Electric Engine Sound fore= Sound of bow wave propeller= Sound of propellers sink= Sinking Sound (?)BLD= Bold Decoy Launcher FLG= Flag siaj= splash b= Stern Splash (water above propeller) C= Conning Tower Splash F= Bow splash (right) F01= Submarine bow splash (right) F02= Submarine bow splash F2 Bow splash (left)ShipWake= Ship wake SNK= Snorkel TAR= Tarnmatte TXR= External Texture
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. Last edited by ETR3(SS); 06-03-17 at 11:57 AM. |
06-03-17, 11:58 AM | #2 |
Ocean Warrior
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
|
Added MC for personnel going ashore from your boat, i.e. spy, commandos, and supply along with the rubber raft.
Added FLG for flags flown from ships.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
06-04-17, 01:28 PM | #3 |
CTD - it's not just a job
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Thank you very much ETR3(SS)
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06-20-17, 12:20 PM | #4 |
Pacific Thunder
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Thank you, most helpful.
I've seen the broomstick (clean sweep) graphic, now to play with that - lol |
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