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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
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This mod changes the location and type of sub used in the Submarine School Missions. It changes the Sub to a S-Class and the area to Long Island Sound off Groton Ct.
Hope you enjoy. ![]() D/L here. http://files.filefront.com/Groton+Na.../fileinfo.html JESME and Trigger Maru Compatible
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"Some ships are designed to sink… others require our assistance." ![]() |
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#2 |
Canadian Wolf
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Nice work WS, will add it to my TM install
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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I'll look for my folks' place in Guilford
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#4 |
Lucky Jack
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Now that is one cool idea! Nice work
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#5 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
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Downloads: 3
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this might make it almost worthwhile to go thru training again
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#6 |
Sparky
![]() Join Date: Mar 2007
Posts: 158
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![]() ![]() Never too late to be green again ![]()
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#7 |
Ensign
![]() Join Date: Oct 2005
Posts: 229
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Euh, training... euhm... yeah..well
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#8 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
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Thanks!
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#9 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
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Great Idea! Thanks for the MOD
![]() ![]() ![]() Attention pleasure boaters: Just don't go with-in the safety zone off the Thames river or the grumpy guys on the 'FAST' Zodiac will be coming to speak with you. Did a allot of boating between Westerly and New London, was such a treat to see the Trident Subs going through the 'Race' on the way out to sea. TEC: So if you go through training with a high score, is there a way to add as performance bonus to your command and crew ratings when starting a Career campaign?
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All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial |
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#10 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
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Dont think so.
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"Some ships are designed to sink… others require our assistance." ![]() |
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#11 | |
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
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All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial |
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#12 |
Eternal Patrol
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Ooh, that's gotta be the cat's pajamas! Life as it should be!
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“Never do anything you can't take back.” —Rocky Russo |
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#13 |
A-ganger
![]() Join Date: Jul 2007
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It would be nice if the target ship could be towed (a la RFB) and the target ship changed to an old US four stacker for even more realism.
"In this training exercise, you will engage a decommissioned DD................................................ ......" |
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#14 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
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Downloads: 17
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I had thought about useing a Clemenson but there would be issues with the hydrophones if I where to make it Japanise. :hmm: Its a torpedo attack course not a Destroyer evision course.
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"Some ships are designed to sink… others require our assistance." ![]() |
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#15 |
Rear Admiral
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If you inherit the clemons data files, then create a new object out of it, and assign it to japan, youve made it it's own type of ship. . And being it's own type of ship, could assign it any sensor you wanted (or lack thereof), and not have it effect the "real" clemenson. Also If you create this new ship as a destroyer escort, it has no chance of spawning in the normal game, thereby keeping it unique, and out of normal play.
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