SUBSIM Radio Room Forums  
BUYING GAMES, BOOKS, ELECTRONICS, and STUFF THROUGH THIS LINK SUPPORTS SUBSIM, THANKS!

The Web's #1 BBS for all submarine and naval simulations!

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Fleet Boat Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-22-2007, 07:32 PM   #1
Kapt.Klaus
Loader
 
Join Date: Jul 2007
Posts: 83
Downloads: 57
Uploads: 0
Default **NEW** ATTACK PERISCOPE by Kapt.Klaus **NEW**

FIRST I Like to thank "Anvart" with out your help I could not have gotten the screen shot. Thanks to you for your automating. One other thing I have two scopes, if you could get each location to call up the correct scope... then we could have the attack and observation......just a thought.

You may not sell or try and or take credit for making this. However you are more than welcome to post this any where for download. I made this because I liked the feel/looks of a real periscope when I played SSI Silent Hunter. So I took a screen shot inside the command room on the ship in SH4 and used that for the back ground. Copy this file to your Silent Hunter 4 directory \Data\Menu\Gui\Layout
You may want to make a back up of your: Periscope_Mask_1024.dds first.
You will have to unzip it first.

Yes I added the picture of the Sub and the Captain's hat... I could not find a pic of a tan visor, so if someone know's where I can get one I will update this! Instead of the dress white.

Please let me know what you think here!

http://www.1944hq.net/images/AttackPeriscope.zip


Last edited by Kapt.Klaus; 07-22-2007 at 09:16 PM. Reason: Change text
Kapt.Klaus is offline   Reply With Quote
Old 07-22-2007, 08:26 PM   #2
Kapt.Klaus
Loader
 
Join Date: Jul 2007
Posts: 83
Downloads: 57
Uploads: 0
Default

If you download the first scope.... on this and do not like the clear lense, re download again. I changed it back to a normal color instead. I decided I did not like the clear look..... If you did not download it before reading this post, then IGNORE this post you will be fine.

Please let me know if you like it. It helps me on further mods to have input. But if you post negitive input do it right by suggesting, not just complaining. Also if you don't have the skill to make a mod you should not really critize some one else's work. it makes them give up and EVERY MODDER should be in couraged!!!

Happy Hunting Mates...

Kapt.Klaus.
Kapt.Klaus is offline   Reply With Quote
Old 07-22-2007, 09:56 PM   #3
Fearless
Seasoned Skipper
 
Join Date: Feb 2007
Location: Within Arms Reach
Posts: 723
Downloads: 22
Uploads: 0
Default

Very cool And if you want to create a JSGME (JoneSoft Generic Mod Enabler) version, just create a folder within a folder and name them as per the pathway you've shown ie: Kapt_Klaus_Attack_Periscope\Data\Menu\Gui\Layout\P eriscope_Mask_1024.dds
__________________
Fearless

Comp Specs:
Intel Core 2Duo Processor E6300 (1.86Ghz, 2MB L2 Cache,1066 MHz FSB, EM64T); 3GB PC2-4200/DDR2-533 RAM; Vista HP
NVidia GForce 9500GT - 512MB Graphics Card; HP W1907 widescreen monitor
Fearless is offline   Reply With Quote
Old 07-22-2007, 10:12 PM   #4
Kapt.Klaus
Loader
 
Join Date: Jul 2007
Posts: 83
Downloads: 57
Uploads: 0
Default

Quote:
Originally Posted by Fearless
Very cool And if you want to create a JSGME (JoneSoft Generic Mod Enabler) version, just create a folder within a folder and name them as per the pathway you've shown ie: Kapt_Klaus_Attack_Periscope\Data\Menu\Gui\Layout\P eriscope_Mask_1024.dds

Thanks, could you do it for me..... and add a text file too? mod made by Kapt.Klaus and mod enabler done by Fearless....

If you don't want to I understand... but I know I won't ...lol to much work.....

Also you may want to hold off I am updating it again. with a map
Kapt.Klaus is offline   Reply With Quote
Old 07-22-2007, 10:33 PM   #5
Fearless
Seasoned Skipper
 
Join Date: Feb 2007
Location: Within Arms Reach
Posts: 723
Downloads: 22
Uploads: 0
Default

Quote:
Originally Posted by Kapt.Klaus
Quote:
Originally Posted by Fearless
Very cool And if you want to create a JSGME (JoneSoft Generic Mod Enabler) version, just create a folder within a folder and name them as per the pathway you've shown ie: Kapt_Klaus_Attack_Periscope\Data\Menu\Gui\Layout\P eriscope_Mask_1024.dds

Thanks, could you do it for me..... and add a text file too? mod made by Kapt.Klaus and mod enabler done by Fearless....

If you don't want to I understand... but I know I won't ...lol to much work.....

Also you may want to hold off I am updating it again. with a map
No probs. I'll wait 'till your update is out. Oh! it takes about one minute to create it. There's no need for my name to be included. I'm sure that many members create their own mod enabler version if they so desire.
__________________
Fearless

Comp Specs:
Intel Core 2Duo Processor E6300 (1.86Ghz, 2MB L2 Cache,1066 MHz FSB, EM64T); 3GB PC2-4200/DDR2-533 RAM; Vista HP
NVidia GForce 9500GT - 512MB Graphics Card; HP W1907 widescreen monitor
Fearless is offline   Reply With Quote
Old 07-22-2007, 11:02 PM   #6
Kapt.Klaus
Loader
 
Join Date: Jul 2007
Posts: 83
Downloads: 57
Uploads: 0
Default

[quote=Fearless][quote=Kapt.Klaus]
Quote:
Originally Posted by Fearless
Very cool And if you want to create a JSGME (JoneSoft Generic Mod Enabler) version, just create a folder within a folder and name them as per the pathway you've shown ie: Kapt_Klaus_Attack_Periscope\Data\Menu\Gui\Layout\P eriscope_Mask_1024.dds
Post away, it is up there... I changed the screen shot too.

Late.

K.Klaus
Kapt.Klaus is offline   Reply With Quote
Old 07-22-2007, 11:55 PM   #7
Fearless
Seasoned Skipper
 
Join Date: Feb 2007
Location: Within Arms Reach
Posts: 723
Downloads: 22
Uploads: 0
Default

[quote=Kapt.Klaus][quote=Fearless]
Quote:
Originally Posted by Kapt.Klaus
Quote:
Originally Posted by Fearless
Very cool And if you want to create a JSGME (JoneSoft Generic Mod Enabler) version, just create a folder within a folder and name them as per the pathway you've shown ie: Kapt_Klaus_Attack_Periscope\Data\Menu\Gui\Layout\P eriscope_Mask_1024.dds
Post away, it is up there... I changed the screen shot too.

Late.

K.Klaus
That I shall when I get home from work.
__________________
Fearless

Comp Specs:
Intel Core 2Duo Processor E6300 (1.86Ghz, 2MB L2 Cache,1066 MHz FSB, EM64T); 3GB PC2-4200/DDR2-533 RAM; Vista HP
NVidia GForce 9500GT - 512MB Graphics Card; HP W1907 widescreen monitor
Fearless is offline   Reply With Quote
Old 07-23-2007, 06:12 AM   #8
Fearless
Seasoned Skipper
 
Join Date: Feb 2007
Location: Within Arms Reach
Posts: 723
Downloads: 22
Uploads: 0
Default

Having a problem uploading it to FileFront. Are there any good upload sites around.
__________________
Fearless

Comp Specs:
Intel Core 2Duo Processor E6300 (1.86Ghz, 2MB L2 Cache,1066 MHz FSB, EM64T); 3GB PC2-4200/DDR2-533 RAM; Vista HP
NVidia GForce 9500GT - 512MB Graphics Card; HP W1907 widescreen monitor
Fearless is offline   Reply With Quote
Old 07-23-2007, 08:11 AM   #9
Anvart
Sea Lord
 
Join Date: Jan 2006
Location: Russia, E-burg
Posts: 1,713
Downloads: 8
Uploads: 1
Default

Quote:
Originally Posted by Kapt.Klaus
If you download the first scope.... on this and do not like the clear lense, re download again. I changed it back to a normal color instead. I decided I did not like the clear look..... If you did not download it before reading this post, then IGNORE this post you will be fine.

Please let me know if you like it. It helps me on further mods to have input. But if you post negitive input do it right by suggesting, not just complaining. Also if you don't have the skill to make a mod you should not really critize some one else's work. it makes them give up and EVERY MODDER should be in couraged!!!

Happy Hunting Mates...

Kapt.Klaus.
Hi, Kapt.Klaus.
My opinion.
I like your 2D periscope without environment ...
This and
http://www.subsim.com/radioroom/showthread.php?t=118821.
Because (without tricks) we can to have only 2 textures of 2D periscopes:
- for Attack Periscope (G26 Page attack periscope) and
- for Obs. Periscope (G2B Page obs. periscope).
The background of 3D periscopes depends on position of periscopes and from submarine interior (CT or CR).
Devs have made correctly not having shown an environment (background) of 2D periscope (i think)...
Try to make background bluring ...

Goodluck

__________________

The best regards.
Anvart

Last edited by Anvart; 07-23-2007 at 11:55 AM.
Anvart is offline   Reply With Quote
Old 07-25-2007, 04:33 AM   #10
Anvart
Sea Lord
 
Join Date: Jan 2006
Location: Russia, E-burg
Posts: 1,713
Downloads: 8
Uploads: 1
Default

Hi, Kapt.Klaus
Your Peri's in my pics (sorry, display res. 1024x768 only ):

Looks good (without Captain cap! and only for CT interior)



Your older variant:


CapCox's variant:
__________________

The best regards.
Anvart

Last edited by Anvart; 07-25-2007 at 06:01 AM.
Anvart is offline   Reply With Quote
Old 07-25-2007, 05:24 AM   #11
Uber Gruber
The Old Man
 
Join Date: Mar 2005
Posts: 1,507
Downloads: 43
Uploads: 0
Default

Interesting post Anvart....initially I wasn't all that keen on what Kapt. Klaus was trying to achieve but now I think its a good idea. Having a bit of "sub interior" in the background around the periscope optic helps to maintain the immersion of "i'm in a sub, just below the surface, looking at a boat through a periscope"....whereas the single optic views we've seen to date are more "i'm looking at a boat through an optic but i could easily be on a raft in the ocean".

What might be cool is to use Shift F2 to "fly" to the raised scope and then take a picture of what can actually be seen of the interior of the boat from the periscope's position.

Perhapps even a slightly differerent background for each periscope, if its possible.
Uber Gruber is offline   Reply With Quote
Old 07-25-2007, 05:36 AM   #12
Anvart
Sea Lord
 
Join Date: Jan 2006
Location: Russia, E-burg
Posts: 1,713
Downloads: 8
Uploads: 1
Default

Kapt.Klaus (gratitude and respect to him) tries to make it and is successful ...
__________________

The best regards.
Anvart
Anvart is offline   Reply With Quote
Old 07-25-2007, 06:18 AM   #13
Bando
Commodore
 
Join Date: May 2007
Location: Where you don't see me
Posts: 606
Downloads: 2
Uploads: 0
Default

I have better scope mod included in my heavily tweaked game setup. Will it collide with that??
__________________
Regards,

Bando
Bando is offline   Reply With Quote
Old 07-25-2007, 07:52 AM   #14
Anvart
Sea Lord
 
Join Date: Jan 2006
Location: Russia, E-burg
Posts: 1,713
Downloads: 8
Uploads: 1
Default

Quote:
Originally Posted by Bando
I have better scope mod included in my heavily tweaked game setup. Will it collide with that??
It's only Periscope_Mask_1024.dds file ...
In this pictures i have shown visible fields of texture in game (for my display res. 1024x768)...
__________________

The best regards.
Anvart
Anvart is offline   Reply With Quote
Old 07-25-2007, 09:26 PM   #15
Kapt.Klaus
Loader
 
Join Date: Jul 2007
Posts: 83
Downloads: 57
Uploads: 0
Default

Thanks for the great compliments. I think I am going to start work on other mods.
I already have a couple I have not released yet.

I run 1280 by 960 for display.


Kapt.Klaus

"Hark is that a whale to starboard port?? No sir that's Hitler's mama":rotfl:
Kapt.Klaus is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:49 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Copyright © 1997- 2010 Subsim