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02-19-17, 05:47 AM | #1 | |
Stowaway
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New flare effect
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If I fire another shell in the same time, the game reaches its max number of particles ... and crashes. Too many lights in my eyes ! Last edited by Kendras; 02-19-17 at 07:22 AM. |
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02-19-17, 12:09 PM | #2 |
CTD - it's not just a job
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So you've found the game engine's limit then, you think?...
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02-19-17, 02:25 PM | #3 |
Sea Lord
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Wait I am confused are these two pictures from Sh3 or just random google pic.
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02-19-17, 02:41 PM | #4 |
Stowaway
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02-19-17, 04:45 PM | #5 |
Stowaway
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Here with other parameters :
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02-20-17, 04:58 PM | #6 |
Silent Hunter
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Wow - you are an absolute magician with the particles! Great work! One workaround for the game crashing could be to do a sequence of screenshots of a flare launch, etc from a video on youtube and then use the pictures as frames in a sequential, multi-frame particle effect with alpha channel...
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02-21-17, 07:43 AM | #7 |
Captain
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Hi pal
what about lighthouses and buoys. Are they finished? cheers |
02-21-17, 11:46 AM | #8 | ||
Stowaway
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My next goal about particles is to improve the smoke effect when shells are fired from battleships. |
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02-21-17, 11:48 AM | #9 |
Stowaway
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02-21-17, 12:20 PM | #10 | |
Silent Hunter
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02-21-17, 04:09 PM | #11 |
Stowaway
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02-21-17, 11:47 PM | #12 |
Engineer
Join Date: Mar 2012
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Check if you can make the smoke ring from big guns after they fire. and maybe also like in IL2 Sturmovic 1946 super thalium effects mod , they were able to make impact shock waves from detonations/explosions!
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02-23-17, 05:28 AM | #13 |
Stowaway
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02-23-17, 05:14 PM | #14 | |
Silent Hunter
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Too bad about Northern Lights! That would be quite the immersion adder. Carry on with your particle experimentation; that is literally one of the best modded effects for SH3 I've seen. It reminds me of "Titanic" when the officers started launching the distress rockets.
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02-24-17, 10:44 AM | #15 |
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