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Old 04-30-15, 06:15 AM   #136
Jimbuna
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Welcome to SubSim DerKaleun8801
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Old 05-25-15, 06:46 AM   #137
Nexis
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Quote:
Originally Posted by Echolot View Post
Hello Kaleuns,

maybe it's a noob Question, but I play the Game only since 3 Weeks
Means the "Crticial Hits 1.1" it works only for Version 1.1.0 of the Game?
Actually i play on 1.1.5, have i take the Critical hits 1.2 Version and upgrade my Game to Version 1.2.0?

And another Question: I use already BRF lite (Flotation tweaks only) and BRF HP Balance. Would it be a overkill to install that CritTorpedos in addition?

Friendly Greetings from Germany
Nexis
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Old 05-25-15, 12:10 PM   #138
kevinsue
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Quote:
Originally Posted by Nexis View Post
Hello Kaleuns,

maybe it's a noob Question, but I play the Game only since 3 Weeks
Means the "Crticial Hits 1.1" it works only for Version 1.1.0 of the Game?
Actually i play on 1.1.5, have i take the Critical hits 1.2 Version and upgrade my Game to Version 1.2.0?

And another Question: I use already BRF lite (Flotation tweaks only) and BRF HP Balance. Would it be a overkill to install that CritTorpedos in addition?

Friendly Greetings from Germany
Nexis
G'day Nexis, check out these links for answers to your questions and more.

http://www.subsim.com/radioroom/showthread.php?t=211804

http://www.subsim.com/radioroom/showthread.php?t=210703

http://www.subsim.com/radioroom/showthread.php?t=192374

http://www.subsim.com/radioroom/showthread.php?t=220069
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Old 05-03-16, 03:23 PM   #139
flyer102
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Anyone looking to download this, http://www.subsim.com/radioroom/down...o=file&id=1798

Last edited by flyer102; 05-22-16 at 12:58 PM.
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Old 04-29-17, 05:40 AM   #140
Atoka220
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Default Nice one

I tested this mod. As the text says, you'll never know, how many torps a ship will take. I attacked a convoy, but instead of 3-4 tops, it took like 1-2 to sink ships. While a lil merchant took 2, a big troop transport ship went down by only 1 hit in the middle.
And flooding is also well done. I hit the troop ship in the middle, and it sunk by it's stern, so it appears, sinking is mostly affected by the direction of flooding, and not where the ship's hit.
Nice mod!
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