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Old 06-22-18, 08:38 AM   #1
THEBERBSTER
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Hi Fifi
Nice to know that you are enjoying the mega mod.
Webster's GFO is very underrated and I agree with you that although it is aimed at the noobie stock player it is also a very enjoyable alternative for us experienced players looking for something different.

I have never played the German side in SH4 as with SH3 and SH5 being German orientated it is nice to be able to get on board an American fleet boat which are far more advanced than the German boats.
The Narwahl with its 2 deck guns when it opens up is a deafening sound with vibrant muzzle blasts as well.
This boat is only available from Pearl Harbor.

As you are referring to a sound file and not a mod there is a good chance that there will be no conflict.

SH4 and GFO does not state that you can only play one side.
I would suggest that you do not enable mods number 7 and 11 for the German side.

Peter
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Old 04-12-19, 10:01 AM   #2
The Kraken Wakes
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radar please help

Hello Berbster,
I have just started playing SH4 and I would like to do my own mods instead of relying on other people's effort. I know I am reinventing the wheel, but I want to prove I can do it. I need to know what tools to use, I have tried looking at DATs in a hex editor called HxD but I am not getting far. Specifically,
1. I want to edge the speed up on my Gato
2. I would like to design custom torpedoes, variable speed, blasting power, range. I read a post somewhere by somebody who looked into .zon's for this.
3. I wanted to fast track educate my crew to help do 1 and 2, but the crewmembers.upc doesn't appear to be used during Quick Missions.
So where does it find the crew then ?

I would be really grateful if you can help me.
Thanks in advance.
Kraken Wakes
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Old 04-12-19, 03:31 PM   #3
THEBERBSTER
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Hi TKW
I admire your enthusiasm, but what you are proposing is a big undertaking and very time consuming.
I do not have the experience I am afraid to guide you in the right direction but I do wish you luck in your projects.
I would suggest that you put your project on a new thread so you will get a better response than on my dedicated one.

Peter
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Old 04-16-19, 01:13 PM   #4
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Hi Peter,


Cheap & Early Torpedoes mod makes all torp marks available and free beginning 1/1/43. I use it solely to get proper torpedoes - the Mark 16 - as renown isn't a concern. Balao, same reasoning, though I'd take a Tench if I could get it instead. At this stage, they add a great deal to the enjoyability of the game.



So the game is having issues running at TC above 1500 a few weeks into each patrol, the camera views of other ships become distorted, and the program often crashes on the way home thanks to the TC issues. If this isn't corruption, I will disable all mods, then reenable yours in order and try restarting the latest patrol. If this does sound corrupted to you, I suppose the only thing to do is wipe the program and reinstall.
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Old 04-16-19, 03:09 PM   #5
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Hi M4M
I am sure my mod is not the cause of your problems as I have played it extensively including high TC.
Peter
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Old 04-16-19, 04:58 PM   #6
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And I'm as confident as a newbie can be that you are correct. Thanks for your time and the mod.
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Old 02-25-20, 07:13 PM   #7
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Default GFO Mod sequence

Silly question, but to we install the mods 1 to 17 or 17 down to 1?
thanks, gpawood
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Old 02-25-20, 09:15 PM   #8
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Default Welcome aboard!

gpawood!
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Old 02-26-20, 06:28 AM   #9
THEBERBSTER
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A Warm Welcome To The Subsim Community >gpawood
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SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below



1 to17


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Old 02-26-20, 09:19 AM   #10
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Welcome gpawood
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Old 05-17-20, 12:51 PM   #11
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I've installed all the mods by using Generic Mod Enabler and tested the submarine school with torpedo training.
When using the deck gun my ears explode.
The gun are so loud. I turned down the volumen to the last possible position but the gun is still extremly loud.
Does anyone got the same problem? Did I install anything wrong or a wrong order?
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Old 09-06-23, 12:22 AM   #12
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Default american atlantic campaign mod

Is there a mod where you can have a career based out of groton connn or new london or even england we had some subs stationed,.... not many but they existed, they also did shakedowns on their way through the canal im surprised fotrs doesnt have one starting in groton or portsmouth nh...or maine... and traversing the canal going to pearl...
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Old 09-07-23, 11:22 AM   #13
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Default War Pacific...

The subject here is mainly the Pacific War such a vast subject to cover in its entirety...have you played FOTRS...there are loads of things to do....why ask for stuff like that then that you already have lots of mods...noting the errors and reporting them will help the FOTRS team a lot Thank you...
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Old 09-08-23, 06:22 AM   #14
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Quote:
Originally Posted by wrestfoot7 View Post
Is there a mod where you can have a career based out of groton connn or new london or even england we had some subs stationed,.... not many but they existed, they also did shakedowns on their way through the canal im surprised fotrs doesnt have one starting in groton or portsmouth nh...or maine... and traversing the canal going to pearl...
Bubblehead1980 did his version of TMO, and has the start out of the East Coast somewhere, goes to Scotland, and patrols off North Africa, as well as other European locations. Rather boring stuff compared to the Pacific side, but he did activate it in his package.

TMO Update BH V2.0 Release
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Old 09-09-23, 03:45 PM   #15
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Quote:
Originally Posted by propbeanie View Post
Bubblehead1980 did his version of TMO, and has the start out of the East Coast somewhere, goes to Scotland, and patrols off North Africa, as well as other European locations. Rather boring stuff compared to the Pacific side, but he did activate it in his package.

TMO Update BH V2.0 Release
The torpedoes "deconnes"... let's see if it works with... what I doubt...
Hey Boss...I don't want to discourage him but let's see this...
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