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Old 05-25-17, 06:06 AM   #7921
Jan50
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Quote:
Originally Posted by Jan50 View Post
I played the manual_TDC_01_90deg tuturial, So i watch the speed with the 2 mark points and the ruler And when i have the Distance, there Appeared a map for the speed.
I can't find that map when i play without the Tutorial.
Somone
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Old 05-25-17, 10:54 AM   #7922
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Quote:
New GUI dials...
Not published yet, yes? I can´t find them in your MF addons folder.

Best regards.

Fitzcarraldo
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Old 05-25-17, 12:20 PM   #7923
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Quote:
Originally Posted by vdr1981 View Post
New GUI dials...

Hi Vecko!
I'm glad we have the same graphic tastes. I use my version of GUI dials (look below) for a few years because I really like the look of SH3Style.



Torpedo
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Old 05-25-17, 07:45 PM   #7924
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Hi Vecko!
I'm glad we have the same graphic tastes. I use my version of GUI dials (look below) for a few years because I really like the look of SH3Style.



Torpedo
Please, could you upload your dials and console version to SUBSIM? Looks great.

Many thanks and best regards.

Fitzcarraldo
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Old 05-27-17, 08:41 AM   #7925
chipsranger
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SHO Button to Identify

Good Morning
Is there any way to bring back the button to identify the targets?
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Old 05-27-17, 09:02 AM   #7926
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I just finished my first war patrol with the new patch, after a long break from sub sims in general.

It was amazing. Superb work
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Old 05-27-17, 09:10 AM   #7927
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Quote:
Originally Posted by chipsranger View Post
Good Morning
Is there any way to bring back the button to identify the targets?
Check set of optional mods for TWoS 2.0

Quote:
Originally Posted by Cybermat47 View Post
I just finished my first war patrol with the new patch, after a long break from sub sims in general.

It was amazing. Superb work
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Old 05-27-17, 10:15 AM   #7928
chipsranger
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Originally Posted by vdr1981 View Post
Check set of optional mods for TWoS 2.0



Muito Obrigado Pais Brasil Flamengo

Muito bom seu mod
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Old 05-27-17, 01:58 PM   #7929
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Default Remove a mod

Can i remove the mod "Reworked Morale and Abilities" and how would i do that? i tried just removing the files that comes with Reworked Morale and Abilities but that diden't do anything.
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Old 05-27-17, 04:19 PM   #7930
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A Warm Welcome To The Subsim Community > Smashy70
Subsim <> How To Donate <> See The Benefits <> Support The Community
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Old 05-28-17, 05:28 AM   #7931
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Quote:
Originally Posted by fitzcarraldo View Post
Please, could you upload your dials and console version to SUBSIM? Looks great.

Many thanks and best regards.

Fitzcarraldo
Hi Fitz!!!
Thank you for your feedback.
I do not know if I can publish this GUI in a mod. This GUI is made with 5 small files .dds I've taken and modified from 5 different mods. To release the MOD I should ask permission for 5 modders I have not seen for a long time. I do not know if it's enough to put the credits in the readme file.
If permission is not needed and credits in the readme are sufficient then I can post the MOD.
I do not want to break any rules.

Torpedo

Last edited by Torpedo; 05-28-17 at 05:54 AM.
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Old 05-28-17, 09:26 AM   #7932
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Quote:
Originally Posted by Torpedo View Post
Hi Fitz!!!
Thank you for your feedback.
I do not know if I can publish this GUI in a mod. This GUI is made with 5 small files .dds I've taken and modified from 5 different mods. To release the MOD I should ask permission for 5 modders I have not seen for a long time. I do not know if it's enough to put the credits in the readme file.
If permission is not needed and credits in the readme are sufficient then I can post the MOD.
I do not want to break any rules.

Torpedo
Thanks, Torpedo. I understand it. I have a mod for SH4 never published, with the same authorizations problems. Maybe Neal Stevens could authorize it if the authors are lost in patrol.

Best regards.

Fitzcarraldo
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Old 05-29-17, 03:18 PM   #7933
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Figured out the issue, will make a separate thread if need be since it isn't related to the modpack itself.

In short if you experience weird issues loading a game (Black sub, lighting vanishing or similar), it is a mod load-order issue, and I think it is to do with changing files NewUIs reads/writes to.

Last edited by VizlaN; 06-03-17 at 11:04 AM.
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Old 05-30-17, 06:08 AM   #7934
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Quote:
Originally Posted by fitzcarraldo View Post
Thanks, Torpedo. I understand it. I have a mod for SH4 never published, with the same authorizations problems. Maybe Neal Stevens could authorize it if the authors are lost in patrol.

Best regards.

Fitzcarraldo
I suggest making a good faith effort to contact the authors. If they cannot be reached, let me know and I will try. Many mods are built on the work of others, so go ahead and publish your version. If you need access to upload, PM me.

Neal
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Old 05-30-17, 01:36 PM   #7935
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Default about the torpedo guy :)

is there still the bug about the torpedo guy? there was a problem when You give him advance points that the calculation on target ( manual) will not be accurate
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